.. |
BaseClassicMode.cs
|
fixed left-over geometry when canceling a paste operation
|
2009-01-12 21:20:12 +00:00 |
BrightnessMode.cs
|
working on visual mode
|
2008-12-24 18:27:13 +00:00 |
CurveLinedefsMode.cs
|
working on visual mode
|
2008-12-24 18:27:13 +00:00 |
DragGeometryMode.cs
|
working on visual mode
|
2008-12-24 18:27:13 +00:00 |
DragLinedefsMode.cs
|
generic system to display sector brightness and textures in their polygons (still buggy, working on it)
|
2008-10-15 11:46:43 +00:00 |
DragSectorsMode.cs
|
generic system to display sector brightness and textures in their polygons (still buggy, working on it)
|
2008-10-15 11:46:43 +00:00 |
DragThingsMode.cs
|
working on visual mode
|
2008-12-24 18:27:13 +00:00 |
DragVerticesMode.cs
|
vertices dragged in vertices mode now correctly merge with the other geometry
|
2009-01-17 14:40:12 +00:00 |
DrawGeometryMode.cs
|
Drawing Mode and Edit Selection Mode no longer keep geometry selected when finished (it was complained that this is an annoyance)
|
2009-01-12 20:36:13 +00:00 |
EditSelectionMode.cs
|
- fixed crash when pasting something in an empty map
|
2009-01-24 18:21:34 +00:00 |
ErrorCheckMode.cs
|
- fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map
|
2009-01-15 21:25:29 +00:00 |
FindReplaceMode.cs
|
added automatic zoom in on selected object in Find & Replace mode
|
2009-01-26 14:09:11 +00:00 |
LinedefsMode.cs
|
- Insert action in Vertices, Lines and Sectors mode now inserts a vertex that also snaps to geometry and grid, when preferred
|
2009-01-17 12:14:46 +00:00 |
MakeSectorMode.cs
|
Make Sector modes now corrects linedefs when they only have a back side
|
2009-01-14 09:26:23 +00:00 |
SectorsMode.cs
|
fixed bug that keeps joining previously merged/joined sectors together
|
2009-01-24 16:02:52 +00:00 |
ThingsMode.cs
|
- Insert action in Vertices, Lines and Sectors mode now inserts a vertex that also snaps to geometry and grid, when preferred
|
2009-01-17 12:14:46 +00:00 |
TriangulatorMode.cs
|
fixed another triangulation bug
|
2009-01-12 18:39:55 +00:00 |
VerticesMode.cs
|
- Insert action in Vertices, Lines and Sectors mode now inserts a vertex that also snaps to geometry and grid, when preferred
|
2009-01-17 12:14:46 +00:00 |
WAuthorMode.cs
|
moved files around
|
2009-01-11 20:50:19 +00:00 |
WAuthorTools.cs
|
moved files around
|
2009-01-11 20:50:19 +00:00 |
WAuthorTools.Designer.cs
|
moved files around
|
2009-01-11 20:50:19 +00:00 |
WAuthorTools.resx
|
moved files around
|
2009-01-11 20:50:19 +00:00 |