mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 14:12:16 +00:00
13c3155db5
Added "Paste Properties Special" actions in "Classic" and "Visual" categories. They work the same way as "Paste Special" action. Added: "Copy Properties", "Paste Properties" and "Paste Properties Special" options are now shown in the Edit menu if current classic mode supports them. Changed, Paste Properties Special window: only options relevant to current map format are now displayed. Changed, Paste Properties Special window, UDMF: all UI-managed options are now available. Fixed: MAPINFO parser was unable to process "include" directives. Fixed, General interface: selection info was reset to "Nothing selected" after few seconds regardless of current selection. Fixed, Visual mode: thing bounding boxes were not updated when changing things positions using Randomize mode. Fixed, Visual mode: event lines were displayed at incorrect height when entering Visual mode for the first time. Fixed, Texture Browser window: when MixTexturesFlats Game Configuration option is disabled, textures/flats are no longer shown in the Used group when flats/textures with the same names are used in the map. Fixed(?): probably fixed an exception some users reported when trying to initialize a Classic mode after switching from Visual mode with "Sync cameras" option enabled. Changed, Game configurations, Thing Categories: a block must have at least one thing category property to be recognized as a thing category. Changed, Visplane Explorer: the plugin now outputs more info when it fails to initialize vpo.dll. Cosmetic, Thing Edit window, Doom/Hexen map format: adjusted UI layout so thing flags control no longer displays scrollbars in Hexen map format. Internal: merged methods from UDMFTools into UniFields, removed UDMFTools. Updated Inno Setup script (added VC++ 2008 SP1 distributive). Updated ZDoom_DECORATE.cfg (A_CheckBlock). Updated documentation (added "System Requirements" page).
528 lines
16 KiB
C#
528 lines
16 KiB
C#
#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Globalization;
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using System.IO;
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using SlimDX;
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using CodeImp.DoomBuilder.ZDoom;
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using CodeImp.DoomBuilder.GZBuilder.Data;
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#endregion
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namespace CodeImp.DoomBuilder.GZBuilder.GZDoom
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{
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internal sealed class MapinfoParser : ZDTextParser
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{
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#region ================== Delegates
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public delegate void IncludeDelegate(MapinfoParser parser, string includefile);
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public IncludeDelegate OnInclude;
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#endregion
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#region ================== Variables
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private MapInfo mapinfo;
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private string mapname;
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private readonly Dictionary<int, string> spawnnums;
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private readonly Dictionary<int, string> doomednums; // <DoomEdNum, <lowercase classname, List of default arguments>>
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#endregion
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#region ================== Properties
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public MapInfo MapInfo { get { return mapinfo; } }
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public Dictionary<int, string> SpawnNums { get { return spawnnums; } }
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public Dictionary<int, string> DoomEdNums { get { return doomednums; } }
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#endregion
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#region ================== Constructor
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public MapinfoParser()
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{
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// Syntax
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whitespace = "\n \t\r\u00A0";
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specialtokens = ",{}=\n";
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mapinfo = new MapInfo();
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spawnnums = new Dictionary<int, string>();
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doomednums = new Dictionary<int, string>();
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}
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#endregion
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#region ================== Parsing
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override public bool Parse(Stream stream, string sourcefilename)
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{
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if(string.IsNullOrEmpty(mapname)) throw new NotSupportedException("MapName is required!");
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return Parse(stream, sourcefilename, mapname);
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}
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public bool Parse(Stream stream, string sourcefilename, string mapname)
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{
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base.Parse(stream, sourcefilename);
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this.mapname = mapname.ToLowerInvariant();
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while(SkipWhitespace(true))
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{
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string token = ReadToken();
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if(!string.IsNullOrEmpty(token))
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{
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token = token.ToLowerInvariant();
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if(ParseBlock(token)) break;
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}
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}
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//check values
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if(mapinfo.FadeColor.Red > 0 || mapinfo.FadeColor.Green > 0 || mapinfo.FadeColor.Blue > 0)
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mapinfo.HasFadeColor = true;
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if(mapinfo.OutsideFogColor.Red > 0 || mapinfo.OutsideFogColor.Green > 0 || mapinfo.OutsideFogColor.Blue > 0)
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mapinfo.HasOutsideFogColor = true;
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//Cannot fail here
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return true;
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}
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//returns true if parsing is finished
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private bool ParseBlock(string token)
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{
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// Keep local data
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Stream localstream = datastream;
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string localsourcename = sourcename;
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BinaryReader localreader = datareader;
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if(token == "map" || token == "defaultmap" || token == "adddefaultmap")
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{
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switch(token)
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{
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case "map":
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//get map name
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SkipWhitespace(true);
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token = ReadToken().ToLowerInvariant();
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if(token != mapname) return false; //not finished, search for next "map", "defaultmap" or "adddefaultmap" block
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break;
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case "defaultmap":
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//reset MapInfo
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mapinfo = new MapInfo();
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break;
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}
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// Track brace level
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int bracelevel = 0;
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//search for required keys
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while (SkipWhitespace(true))
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{
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token = ReadToken().ToLowerInvariant();
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//sky1 or sky2
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if (token == "sky1" || token == "sky2")
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{
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string skyType = token;
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SkipWhitespace(true);
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token = StripTokenQuotes(ReadToken()).ToLowerInvariant();
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//new format
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if (token == "=")
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{
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SkipWhitespace(true);
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//should be sky texture name
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token = StripTokenQuotes(ReadToken());
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bool gotComma = (token.IndexOf(",") != -1);
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if (gotComma) token = token.Replace(",", "");
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string skyTexture = StripTokenQuotes(token).ToLowerInvariant();
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if (!string.IsNullOrEmpty(skyTexture))
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{
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if (skyType == "sky1")
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mapinfo.Sky1 = skyTexture;
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else
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mapinfo.Sky2 = skyTexture;
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//check if we have scrollspeed
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SkipWhitespace(true);
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token = StripTokenQuotes(ReadToken());
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if (!gotComma && token == ",")
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{
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gotComma = true;
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SkipWhitespace(true);
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token = ReadToken();
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}
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if (gotComma)
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{
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float scrollSpeed = 0;
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if (!ReadSignedFloat(token, ref scrollSpeed))
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{
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// Not numeric!
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General.ErrorLogger.Add(ErrorType.Warning, "Unexpected token found in '" + sourcename + "' at line " + GetCurrentLineNumber() + ": expected " + skyType + " scroll speed value, but got '" + token + "'");
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datastream.Seek(-token.Length - 1, SeekOrigin.Current); //step back and try parsing this token again
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continue;
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}
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if (skyType == "sky1")
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mapinfo.Sky1ScrollSpeed = scrollSpeed;
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else
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mapinfo.Sky2ScrollSpeed = scrollSpeed;
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}
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else
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{
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datastream.Seek(-token.Length - 1, SeekOrigin.Current); //step back and try parsing this token again
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}
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}
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else
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{
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datastream.Seek(-token.Length - 1, SeekOrigin.Current); //step back and try parsing this token again
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General.ErrorLogger.Add(ErrorType.Error, "Unexpected token found in '" + sourcename + "' at line " + GetCurrentLineNumber() + ": expected " + skyType + " texture name.");
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}
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}
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//old format
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else
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{
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//token should be sky1/2 name
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if (!string.IsNullOrEmpty(token))
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{
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if (skyType == "sky1")
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mapinfo.Sky1 = token;
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else
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mapinfo.Sky2 = token;
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//try to read scroll speed
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SkipWhitespace(true);
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token = StripTokenQuotes(ReadToken());
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float scrollSpeed = 0;
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if (!ReadSignedFloat(token, ref scrollSpeed))
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{
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// Not numeric!
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datastream.Seek(-token.Length - 1, SeekOrigin.Current); //step back and try parsing this token again
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continue;
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}
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if (skyType == "sky1")
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mapinfo.Sky1ScrollSpeed = scrollSpeed;
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else
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mapinfo.Sky2ScrollSpeed = scrollSpeed;
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}
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else
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{
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datastream.Seek(-token.Length - 1, SeekOrigin.Current); //step back and try parsing this token again
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General.ErrorLogger.Add(ErrorType.Error, "Unexpected token found in '" + sourcename + "' at line " + GetCurrentLineNumber() + ": expected " + skyType + " texture name.");
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}
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}
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}
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//fade or outsidefog
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else if (token == "fade" || token == "outsidefog")
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{
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string fadeType = token;
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SkipWhitespace(true);
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token = StripTokenQuotes(ReadToken()).ToLowerInvariant();
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//new format?
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if (token == "=")
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{
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SkipWhitespace(true);
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token = ReadToken();
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}
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//get the color value
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string colorVal = StripTokenQuotes(token).ToLowerInvariant().Replace(" ", "");
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if(!string.IsNullOrEmpty(colorVal))
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{
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Color4 color = new Color4();
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//try to get the color...
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if(GetColor(colorVal, ref color))
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{
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if(fadeType == "fade")
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mapinfo.FadeColor = color;
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else
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mapinfo.OutsideFogColor = color;
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}
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else //...or not
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{
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General.ErrorLogger.Add(ErrorType.Error, "Failed to parse " + fadeType + " value from string '" + colorVal + "' in '" + sourcename + "' at line " + GetCurrentLineNumber());
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datastream.Seek(-token.Length - 1, SeekOrigin.Current); //step back and try parsing this token again
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}
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}
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else
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{
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General.ErrorLogger.Add(ErrorType.Error, "Unexpected token found in '" + sourcename + "' at line " + GetCurrentLineNumber() + ": expected " + fadeType + " color value.");
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datastream.Seek(-token.Length - 1, SeekOrigin.Current); //step back and try parsing this token again
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}
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}
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//vertwallshade or horizwallshade
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else if (token == "vertwallshade" || token == "horizwallshade")
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{
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string shadeType = token;
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SkipWhitespace(true);
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token = StripTokenQuotes(ReadToken());
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//new format
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if(token == "=")
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{
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SkipWhitespace(true);
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token = StripTokenQuotes(ReadToken());
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}
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int val = 0;
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if(!ReadSignedInt(token, ref val))
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{
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// Not numeric!
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General.ErrorLogger.Add(ErrorType.Error, "Unexpected token found in '" + sourcename + "' at line " + GetCurrentLineNumber() + ": expected " + shadeType + " value, but got '" + token + "'");
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datastream.Seek(-token.Length - 1, SeekOrigin.Current); //step back and try parsing this token again
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continue;
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}
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if(shadeType == "vertwallshade")
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mapinfo.VertWallShade = General.Clamp(val, -255, 255);
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else
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mapinfo.HorizWallShade = General.Clamp(val, -255, 255);
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}
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//fogdensity or outsidefogdensity
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else if(token == "fogdensity" || token == "outsidefogdensity")
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{
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string densityType = token;
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SkipWhitespace(true);
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token = StripTokenQuotes(ReadToken());
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//new format
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if(token == "=")
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{
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SkipWhitespace(true);
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token = StripTokenQuotes(ReadToken());
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}
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int val;
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if(!int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out val))
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{
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// Not numeric!
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General.ErrorLogger.Add(ErrorType.Error, "Unexpected token found in '" + sourcename + "' at line " + GetCurrentLineNumber() + ": expected " + densityType + " value, but got '" + token + "'");
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datastream.Seek(-token.Length - 1, SeekOrigin.Current); //step back and try parsing this token again
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continue;
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}
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if (densityType == "fogdensity")
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mapinfo.FogDensity = (int)(1024 * (256.0f / val));
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else
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mapinfo.OutsideFogDensity = (int)(1024 * (256.0f / val));
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}
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//doublesky
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else if (token == "doublesky")
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{
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mapinfo.DoubleSky = true;
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}
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//evenlighting
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else if (token == "evenlighting")
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{
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mapinfo.EvenLighting = true;
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}
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//smoothlighting
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else if (token == "smoothlighting")
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{
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mapinfo.SmoothLighting = true;
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}
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//block end
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else if (token == "}")
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{
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return ParseBlock(token);
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}
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//child block
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else if(token == "{")
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{
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// Skip inner properties
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bracelevel++;
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if(bracelevel > 1)
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{
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do
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{
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SkipWhitespace(true);
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token = ReadToken();
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if(token == "{") bracelevel++;
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else if(token == "}") bracelevel--;
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} while(!string.IsNullOrEmpty(token) && bracelevel > 1);
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}
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}
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}
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}
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else if(token == "include")
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{
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SkipWhitespace(true);
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string includeLump = StripTokenQuotes(ReadToken()).ToLowerInvariant();
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if(!string.IsNullOrEmpty(includeLump))
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{
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// Callback to parse this file
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if(OnInclude != null)
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OnInclude(this, includeLump.Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar));
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// Set our buffers back to continue parsing
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datastream = localstream;
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datareader = localreader;
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sourcename = localsourcename;
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}
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else
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{
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General.ErrorLogger.Add(ErrorType.Error, "Error in '" + sourcename + "' at line " + GetCurrentLineNumber() + ": got #include directive with missing or incorrect path: '" + includeLump + "'.");
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}
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}
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else if(token == "gameinfo")
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{
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if(!NextTokenIs("{")) return true; // Finished with this file
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while(SkipWhitespace(true))
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{
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token = ReadToken();
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if(string.IsNullOrEmpty(token))
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{
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General.ErrorLogger.Add(ErrorType.Error, "Error while parisng '" + sourcename + "' at line " + GetCurrentLineNumber() + ": failed to find the end of GameInfo block");
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return true; // Finished with this file
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}
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if(token == "}") break;
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if(token == "skyflatname")
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{
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if(!NextTokenIs("=")) return true; // Finished with this file
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SkipWhitespace(true);
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string skyflatname = StripTokenQuotes(ReadToken());
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if(string.IsNullOrEmpty(skyflatname))
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{
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General.ErrorLogger.Add(ErrorType.Error, "Error while parisng '" + sourcename + "' at line " + GetCurrentLineNumber() + ": unable to get SkyFlatName value");
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return true; // Finished with this file
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}
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General.Map.Config.SkyFlatName = skyflatname.ToUpperInvariant();
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}
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}
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}
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else if(token == "doomednums")
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{
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if(!NextTokenIs("{")) return true; // Finished with this file
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while(SkipWhitespace(true))
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{
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token = ReadToken();
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if(string.IsNullOrEmpty(token))
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{
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General.ErrorLogger.Add(ErrorType.Error, "Error while parisng '" + sourcename + "' at line " + GetCurrentLineNumber() + ": failed to find the end of DoomEdNums block");
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return true; // Finished with this file
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}
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if(token == "}") break;
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// First must be a number
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int id;
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if(!int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out id))
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{
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// Not numeric!
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General.ErrorLogger.Add(ErrorType.Error, "Unexpected token found in '" + sourcename + "' at line " + GetCurrentLineNumber() + ": expected DoomEdNums entry number, but got '" + token + "'");
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return true; // Finished with this file
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}
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// Then "="
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if(!NextTokenIs("=")) return true; // Finished with this file
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// Then actor class
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SkipWhitespace(false);
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string classname = StripTokenQuotes(ReadToken());
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if(string.IsNullOrEmpty(classname))
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{
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General.ErrorLogger.Add(ErrorType.Error, "Error while parisng '" + sourcename + "' at line " + GetCurrentLineNumber() + ": unable to get DoomEdNums entry class definition");
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return true; // Finished with this file
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}
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// Possible special and args. We'll skip them
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for (int i = 0; i < 6; i++)
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{
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if(!NextTokenIs(",", false)) break;
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// Read special name or arg value
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if(!SkipWhitespace(true) || string.IsNullOrEmpty(ReadToken())) return false;
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}
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// Add to collection?
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if(id != 0) doomednums[id] = classname.ToLowerInvariant();
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}
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}
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else if(token == "spawnnums")
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{
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if(!NextTokenIs("{")) return true; // Finished with this file
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while (SkipWhitespace(true))
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{
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token = ReadToken();
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if(string.IsNullOrEmpty(token))
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{
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General.ErrorLogger.Add(ErrorType.Error, "Error while parisng '" + sourcename + "' at line " + GetCurrentLineNumber() + ": failed to find the end of SpawnNums block");
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return true; // Finished with this file
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}
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if(token == "}") break;
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// First must be a number
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int id;
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if(!int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out id))
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{
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// Not numeric!
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General.ErrorLogger.Add(ErrorType.Error, "Unexpected token found in '" + sourcename + "' at line " + GetCurrentLineNumber() + ": expected SpawnNums number, but got '" + token + "'");
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return true; // Finished with this file
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}
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// Then "="
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if(!NextTokenIs("=")) return true; // Finished with this file
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// Then actor class
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SkipWhitespace(false);
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token = StripTokenQuotes(ReadToken());
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if(string.IsNullOrEmpty(token))
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{
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General.ErrorLogger.Add(ErrorType.Error, "Error while parisng '" + sourcename + "' at line " + GetCurrentLineNumber() + ": unable to get SpawnNums entry class definition");
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return true;
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}
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// Add to collection
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spawnnums[id] = token.ToLowerInvariant();
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}
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}
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else if(token == "$gzdb_skip")
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{
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return true; // Finished with this file
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}
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return false; // Not done yet
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}
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#endregion
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#region ================== Methods
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private static bool GetColor(string name, ref Color4 color)
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{
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if (name == "black") return true;
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//probably it's a hex color (like FFCC11)?
|
|
int ci;
|
|
if (int.TryParse(name, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ci))
|
|
{
|
|
color = new Color4(ci) {Alpha = 1.0f};
|
|
return true;
|
|
}
|
|
|
|
//probably it's a color name?
|
|
Color c = Color.FromName(name); //should be similar to C++ color name detection, I suppose
|
|
if (c.IsKnownColor)
|
|
{
|
|
color = new Color4(c);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|