UltimateZoneBuilder/Source/Core/GZBuilder
MaxED f452fca58c Fixed, Script Editor: in some cases includes list was not updated before trying to compile the script leading to compilation failure.
Changed, ACC compiler: when building includes list, the compiler no longer tries to find/copy include files defined in current script configuration (previously it was hardcoded to skip "zcommon.acs" and "common.acs" only).
Fixed, Visual mode: things with Additive RenderStyle were rendered as additive only when their alpha was less than 1.0.
2015-11-13 21:42:41 +00:00
..
Controls Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
Data Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
Geometry Added, Things mode, Visual mode: event lines for InterpolationPoints are now curved when appropriate setting is enabled in the control thing (PathFollower/ActorMover/MovingCamera) [heavily inspired by Xabis' patch]. 2015-08-08 21:56:43 +00:00
GZDoom Fixed, Script Editor: in some cases includes list was not updated before trying to compile the script leading to compilation failure. 2015-11-13 21:42:41 +00:00
md3 Changed: "Show Comments" option should also control whether comment tooltips are displayed. 2015-07-15 09:09:47 +00:00
Rendering Visual mode: noticeable performance boost (rendering now works ~40% faster). 2015-10-02 14:47:34 +00:00
Windows Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map. 2015-09-25 13:20:53 +00:00
GZGeneral.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00