UltimateZoneBuilder/Source/Core/IO
MaxED 3890c4a7c8 Fixed a crash when reloading resources after removing a resource.
Visual mode: rendering was broken on video cards without Shader Model 2.0 support.
Engines list was not updated after changing engine in Test button's drop down.
2013-08-05 13:03:08 +00:00
..
ClippedStream.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Configuration.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
DeserializerStream.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
DirectoryFileEntry.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
DirectoryFilesList.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
DoomColormapReader.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
DoomFlatReader.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
DoomMapSetIO.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
DoomPictureReader.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
FileImageReader.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
HexenMapSetIO.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
IImageReader.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
IMapSetIO.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
IReadWriteStream.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Lump.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MapSetIO.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SerializerStream.cs Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O). 2013-07-23 14:25:03 +00:00
UniversalCollection.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
UniversalEntry.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
UniversalMapSetIO.cs Fixed a crash when reloading resources after removing a resource. 2013-08-05 13:03:08 +00:00
UniversalParser.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
UniversalStreamReader.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
UniversalStreamWriter.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
UnknownImageReader.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
WAD.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00