UltimateZoneBuilder/Source/Core
MaxED 0f7aa9f827 Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
Added, DECORATE parser: damage types are now parsed.
Added: the editor now reports duplicate textures/flats/patches/sprites/colormaps/voxels in the loaded wads.
Added, all text parsers: added #region/#endregion support.
Added TERRAIN parser.
Added, Script Editor: added special handling for DECORATE special comments.
Added, Sector Edit window, UDMF: Soundsequence value was setup incorrectly when showing the window for multiple sectors with mixed Soundsequence value. 
Fixed, Map Options window: "Strictly load patches between P_START and P_END" was not applied when applying the changes.
Fixed, MAPINFO parser: MapInfo should be treated as defined when a map MAPINFO block corresponding to current map is encountered even if it doesn't define any properties recognized by the editor.
Fixed, all text parsers: in some cases error line was calculated incorrectly when reporting an error detected by a text parser.
Cosmetic: changed ' to " in the rest of Error and Warning messages.
Internal: added text resource tracking.
Updated ZDoom_DECORATE.cfg.
Updated documentation ("Game Configuration - Basic Settings" page).
2016-02-22 12:33:19 +00:00
..
Actions Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
Compilers Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
Config Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
Controls Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
Data Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
Editing Changed, Copy/Paste: the whole pasting operation is now aborted if the resulting number of sectors, linedefs, vertices or things exceeds map format's maximum. 2016-02-22 08:20:33 +00:00
General Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
Geometry Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
GZBuilder Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
IO Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
Map Added, Script Editor: caret position, scroll amount and fold state are now saved for every opened file when closing the Script Editor. Currently selected tab is saved as well. 2016-02-05 15:21:58 +00:00
Plugins Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Properties Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well. 2016-02-06 21:23:43 +00:00
Rendering Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well. 2016-02-06 21:23:43 +00:00
Resources Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
Types Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them. 2016-02-08 21:51:03 +00:00
VisualModes Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Windows Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
ZDoom Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
app.manifest Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility... 2015-01-08 15:01:57 +00:00
Builder.csproj Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00