.. |
gl_load
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- create OpenGL context
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2019-08-10 02:32:08 +02:00 |
BuilderNative.vcxproj
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- simplify vertex buffer and vertex format
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2019-08-16 13:07:57 +02:00 |
BuilderNative.vcxproj.filters
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- simplify vertex buffer and vertex format
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2019-08-16 13:07:57 +02:00 |
BuilderNative.vcxproj.user
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- add BuilderNative library that does the actual rendering
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2019-08-09 06:18:08 +02:00 |
exports.def
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- simplify vertex buffer and vertex format
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2019-08-16 13:07:57 +02:00 |
IndexBuffer.cpp
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- render to texture bug fixes
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2019-08-17 03:08:34 +02:00 |
IndexBuffer.h
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- don't pass sizes into VertexBuffer and IndexBuffer constructors
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2019-08-16 11:24:22 +02:00 |
OpenGLContext.cpp
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- add the appropriate ifdefs for an unix build
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2019-08-18 03:29:33 +02:00 |
OpenGLContext.h
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- add the appropriate ifdefs for an unix build
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2019-08-18 03:29:33 +02:00 |
Precomp.cpp
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- create OpenGL context
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2019-08-10 02:32:08 +02:00 |
Precomp.h
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- add the appropriate ifdefs for an unix build
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2019-08-18 03:29:33 +02:00 |
RawMouse.cpp
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- add the appropriate ifdefs for an unix build
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2019-08-18 03:29:33 +02:00 |
RawMouse.h
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- add the appropriate ifdefs for an unix build
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2019-08-18 03:29:33 +02:00 |
RenderDevice.cpp
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- add the appropriate ifdefs for an unix build
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2019-08-18 03:29:33 +02:00 |
RenderDevice.h
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- add the appropriate ifdefs for an unix build
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2019-08-18 03:29:33 +02:00 |
Shader.cpp
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- convert texturefactor to uniform
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2019-08-16 14:01:27 +02:00 |
Shader.h
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- simplify vertex buffer and vertex format
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2019-08-16 13:07:57 +02:00 |
ShaderDisplay2D.h
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- convert texturefactor to uniform
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2019-08-16 14:01:27 +02:00 |
ShaderManager.cpp
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- remove old fixed function shader as it isn't used
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2019-08-16 07:10:46 +02:00 |
ShaderManager.h
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- implement alpha test
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2019-08-16 04:10:03 +02:00 |
ShaderThings2D.h
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- convert texturefactor to uniform
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2019-08-16 14:01:27 +02:00 |
ShaderWorld3D.h
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- implement alpha test
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2019-08-16 04:10:03 +02:00 |
Texture.cpp
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- render to texture bug fixes
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2019-08-17 03:08:34 +02:00 |
Texture.h
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- force texture and buffer updating to go through RenderDevice
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2019-08-15 02:52:21 +02:00 |
VertexBuffer.cpp
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- render to texture bug fixes
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2019-08-17 03:08:34 +02:00 |
VertexBuffer.h
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- simplify vertex buffer and vertex format
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2019-08-16 13:07:57 +02:00 |