UltimateZoneBuilder/Source/Plugins/GZDoomEditing
MaxED 508a3f2772 GZDoom Builder 1.12b:
Things can now be rotated in visual mode.
Added JPG and TGA image format support.
Fixed: TEXTURES files with names other than "textures.ext" will now be loaded (as an example, files named like "textures.something.txt" or "textures_walls.ccp" will be loaded by (G)ZDoom, but not by Doom Builder 2 or previous versions of GZDB).
Fixed: textures defined in TEXTURES have higher priority in (G)ZDoom than images with the same name in "textures" folder.
Fixed another possible crash when MODELDEF is reloaded.
2012-08-05 19:18:05 +00:00
..
ClassicModes @ Fixed some bugs in the Floor/Ceiling align modes and the GZDoom Visual Mode 2011-12-17 16:47:16 +00:00
General GZDoom Builder 1.12b: 2012-08-05 19:18:05 +00:00
Properties GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Resources 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
VisualModes GZDoom Builder 1.12b: 2012-08-05 19:18:05 +00:00
GZDoomEditing.csproj GZDoomBuilder 1.06a: 2012-05-21 23:51:32 +00:00
GZDoomEditing.txt @ (G)ZDoom Editing plugin: version requirement update 2010-09-15 20:55:19 +00:00