UltimateZoneBuilder/Source/VisualModes
codeimp e5784213ec - Added sector ceilings/floors flood-fill feature
- Fixed a bug in Visual Mode with undo/redo and texture not loading
2009-02-22 12:09:58 +00:00
..
IVisualPickable.cs working on visual mode 2008-12-09 15:45:24 +00:00
VisualBlockEntry.cs performance optimization for loading of things in visual mode 2009-01-03 20:54:12 +00:00
VisualBlockMap.cs fixed blockmap problems with straight lines along the edges of the 128 mp blocks 2009-01-21 09:16:26 +00:00
VisualCamera.cs Increased vertical angle range that you can look up/down in Visual Mode 2009-02-21 23:21:40 +00:00
VisualGeometry.cs working on visual mode 2008-12-09 15:45:24 +00:00
VisualMode.cs - Added sector ceilings/floors flood-fill feature 2009-02-22 12:09:58 +00:00
VisualPickResult.cs working on visual mode 2008-12-09 15:45:24 +00:00
VisualSector.cs working on visual mode 2008-12-09 15:45:24 +00:00
VisualThing.cs some fixing of some things 2009-01-04 00:01:59 +00:00