UltimateZoneBuilder/Source/Core/General
2013-11-29 12:24:47 +00:00
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BinaryHeap.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Clock.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CRC.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ErrorItem.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ErrorLogger.cs Edit forms: current selection is no longer cleared when the edit is canceled. 2013-11-29 12:24:47 +00:00
General.cs Added Draw Settings side panel, which replaces Set Default Textures Form and allows to set textures, brightness and floor/ceiling heights to use when drawing sectors. Used settings are now saved in the map's .dbs file. 2013-11-21 10:53:11 +00:00
Launcher.cs Sectors mode: sector effects are now shown on top of unselected sectors (works only if "View Selection Numbering" option is enabled). 2013-09-12 15:02:08 +00:00
MapManager.cs Sectors mode: sector effects are now shown on top of unselected sectors (works only if "View Selection Numbering" option is enabled). 2013-09-12 15:02:08 +00:00
SavePurpose.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
StepsList.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00