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BoundingBox.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
DynamicLight.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
EngineInfo.cs
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Fixed, Game Configurations window: fixed a crash when manually entering test engine name then choosing it's location.
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2015-03-24 14:21:38 +00:00 |
GameType.cs
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Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes.
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2015-04-14 11:33:57 +00:00 |
GlowingFlatData.cs
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Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes.
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2015-04-14 11:33:57 +00:00 |
LinedefColorPreset.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
LinksCollector.cs
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Fixed, Visual mode: in some cases info lines for polyobject setup things were not shown.
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2015-06-03 13:20:06 +00:00 |
MapInfo.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
ModelData.cs
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Fixed, Models, Classic and Visual mode: MODELDEF scale and rotation transforms were applied in incorrect order.
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2015-03-26 21:31:46 +00:00 |
ModelLoadState.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
ScriptItem.cs
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Changed, Thing and Linedef Edit Forms, script selector drop-downs: scripts from include files are now shown using different color and after the map scripts.
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2015-02-24 13:38:35 +00:00 |
SharpCompressHelper.cs
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Updated SharpCompress library from 0.8.1 to 0.10.3. This fixes inability to load certain PK7 files and grants a 2x performance boost when loading PK3 and PK7 files.
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2014-12-29 12:28:40 +00:00 |
TextureData.cs
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
ThingCopyData.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |