UltimateZoneBuilder/Source/Plugins/GZDoomEditing/General
MaxED 508a3f2772 GZDoom Builder 1.12b:
Things can now be rotated in visual mode.
Added JPG and TGA image format support.
Fixed: TEXTURES files with names other than "textures.ext" will now be loaded (as an example, files named like "textures.something.txt" or "textures_walls.ccp" will be loaded by (G)ZDoom, but not by Doom Builder 2 or previous versions of GZDB).
Fixed: textures defined in TEXTURES have higher priority in (G)ZDoom than images with the same name in "textures" folder.
Fixed another possible crash when MODELDEF is reloaded.
2012-08-05 19:18:05 +00:00
..
BuilderPlug.cs 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
CopyStructures.cs Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring 2010-09-01 21:05:08 +00:00
UndoGroup.cs GZDoom Builder 1.12b: 2012-08-05 19:18:05 +00:00