UltimateZoneBuilder/Source/Core
MaxED d582d9b9a1 Visual mode, "Lower/Raise Floor/Ceiling to adjacent sector" actions: you can now hold Ctrl to lower/raise sectors to lowest/highest sector inside selection.
Visual mode: added "Align Textures X and Y" action (default key is Ctrl-A).
Preferences Form: Actions can now be filtered.
2013-04-04 10:14:44 +00:00
..
Actions Moving to new SVN... 2013-03-18 13:52:27 +00:00
Compilers Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. 2013-04-01 11:06:01 +00:00
Config Last used configuration is now selected when creating a new map. 2013-03-21 11:23:29 +00:00
Controls Even more fixes in Vertex and Linedef deleting process. 2013-03-26 12:31:07 +00:00
Data Even more fixes in Vertex and Linedef deleting process. 2013-03-26 12:31:07 +00:00
Editing Moving to new SVN... 2013-03-18 13:52:27 +00:00
General Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. 2013-04-01 11:06:01 +00:00
Geometry Some more changes in auto texture alignment of newly drawn lines. 2013-04-02 13:42:55 +00:00
GZBuilder Added Xabis' ACS includes patch (well, most of it) 2013-03-29 11:24:30 +00:00
IO Moving to new SVN... 2013-03-18 13:52:27 +00:00
Map Visual Mode, UDMF: "Auto-align Textures Y" action now takes surface peg type into account. 2013-04-03 14:50:41 +00:00
Plugins Moving to new SVN... 2013-03-18 13:52:27 +00:00
Properties Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. 2013-04-01 11:06:01 +00:00
Rendering Last used configuration is now selected when creating a new map. 2013-03-21 11:23:29 +00:00
Resources Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. 2013-04-01 11:06:01 +00:00
Types Moving to new SVN... 2013-03-18 13:52:27 +00:00
VisualModes Moving to new SVN... 2013-03-18 13:52:27 +00:00
Windows Visual mode, "Lower/Raise Floor/Ceiling to adjacent sector" actions: you can now hold Ctrl to lower/raise sectors to lowest/highest sector inside selection. 2013-04-04 10:14:44 +00:00
ZDoom Moving to new SVN... 2013-03-18 13:52:27 +00:00
Builder.csproj Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. 2013-04-01 11:06:01 +00:00
Builder.sln Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. 2013-04-01 11:06:01 +00:00