UltimateZoneBuilder/Source/Plugins/BuilderModes/VisualModes
MaxED 883527c37c Sector Edit form and Linedef Edit form now support float texture offsets.
Tag Statistics form: you can now double click on Sectors, Linedefs or Things cell to select them, and right click to open their properties.
Texture size labels were displayed incorrectly in some cases.
Rewritten VerticesMode.DeleteItem() once again...
Vertex Edit form now works in realtime mode.
Vertex Edit form: ceiling and floor vertex offsets can now be cleared.
Added StairSectorBuilder plugin (I suppose some external plugins will stop working in GZDB because I've changed ButtonStep to float in ButtonsNumericTextbox a couple revisions ago...).
Preferences form: action description is now scrollable.
Changed background color of Sector Edit form.
Vertex' ZCeiling and ZFloor properties are now managed internally.
2013-07-08 13:13:28 +00:00
..
BaseVisualGeometrySector.cs Visual mode: you can hold Shift while dragging a texture to lock movement to horizontal axis, and Ctrl to lock it to vertical axis. 2013-07-01 09:34:17 +00:00
BaseVisualGeometrySidedef.cs Visual mode: you can hold Shift while dragging a texture to lock movement to horizontal axis, and Ctrl to lock it to vertical axis. 2013-07-01 09:34:17 +00:00
BaseVisualMode.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
BaseVisualSector.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
BaseVisualThing.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
BaseVisualVertex.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
Effect3DFloor.cs Classic Modes: added 3D floor indication (color can be changed in Preferences -> Appearance -> 3D Floors). 2013-05-20 10:43:34 +00:00
EffectBrightnessLevel.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
EffectCopySlope.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
EffectLineSlope.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
EffectPlaneCopySlope.cs Plane Copy effect (118) is now shown in Visual mode. 2013-04-16 12:52:40 +00:00
EffectThingLineSlope.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
EffectThingVertexSlope.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
EffectUDMFVertexOffset.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
IVisualEventReceiver.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
NullVisualEventReceiver.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
SectorData.cs Linedef edit form, UDMF: front sidedef's Fields button was not shown. 2013-06-19 11:18:13 +00:00
SectorEffect.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
SectorLevel.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
SectorLevelComparer.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
SectorLevelType.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
TexturePlane.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
ThingData.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
VertexData.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
VisualActionResult.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
VisualCeiling.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
VisualFloor.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
VisualLower.cs Visual mode, UDMF: fixed another bug in Auto align functions. 2013-06-25 12:35:13 +00:00
VisualMiddle3D.cs Visual mode: in some cases solid 3d floors were clipped by translucent ones. 2013-07-01 10:51:23 +00:00
VisualMiddleBack.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
VisualMiddleDouble.cs Visual mode, UDMF: fixed another bug in Auto align functions. 2013-06-25 12:35:13 +00:00
VisualMiddleSingle.cs Visual mode, UDMF: fixed another bug in Auto align functions. 2013-06-25 12:35:13 +00:00
VisualSidedefParts.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
VisualUpper.cs Visual mode, UDMF: fixed another bug in Auto align functions. 2013-06-25 12:35:13 +00:00
WallPolygon.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00