UltimateZoneBuilder/Source/Plugins/BuilderModes
2022-12-28 23:04:32 +01:00
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ClassicModes Refactor code that relies on the number of action args being exactly 5 2022-12-28 23:04:32 +01:00
ErrorChecks Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
FindReplace Refactor code that relies on the number of action args being exactly 5 2022-12-28 23:04:32 +01:00
General Refactor code that relies on the number of action args being exactly 5 2022-12-28 23:04:32 +01:00
Interface Added option to reselect changed map elements after undo/redo 2021-10-24 19:22:00 +02:00
IO Image Exporter: added option to chose between taking sector colors into account or not when exporting. Resolves #635 2021-10-14 21:43:41 +02:00
Properties OBJ Exporter: added sanity checks to the actor name 2020-12-23 22:08:56 +01:00
Resources Visual Mode: added toggleable option to select all adjacent visual vertex slope handle when selecting a visual slope vertex handle. The action is called "Toggle Adjacent Visual Vertex Slope Selection" 2022-01-07 16:28:06 +01:00
VisualModes Add support for Peg Midtexture flag 2022-01-30 08:39:16 +01:00
BuilderModes.csproj Display SRB2's mapthing slopes in Visual Mode 2022-01-29 16:23:43 +01:00
BuilderModesMono.csproj Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00