mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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171 lines
No EOL
6.9 KiB
C#
171 lines
No EOL
6.9 KiB
C#
namespace CodeImp.DoomBuilder.Windows
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{
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partial class SetCurrentTexturesForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing) {
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if(disposing && (components != null)) {
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent() {
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this.labelWalls = new System.Windows.Forms.Label();
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this.labelFloor = new System.Windows.Forms.Label();
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this.labelCeiling = new System.Windows.Forms.Label();
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this.bApply = new System.Windows.Forms.Button();
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this.bCancel = new System.Windows.Forms.Button();
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this.cbForceDefault = new System.Windows.Forms.CheckBox();
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this.walls = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
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this.floor = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
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this.ceiling = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
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this.SuspendLayout();
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//
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// labelWalls
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//
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this.labelWalls.Location = new System.Drawing.Point(194, 8);
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this.labelWalls.Name = "labelWalls";
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this.labelWalls.Size = new System.Drawing.Size(83, 16);
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this.labelWalls.TabIndex = 11;
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this.labelWalls.Text = "Walls";
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this.labelWalls.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// labelFloor
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//
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this.labelFloor.Location = new System.Drawing.Point(103, 8);
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this.labelFloor.Name = "labelFloor";
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this.labelFloor.Size = new System.Drawing.Size(83, 16);
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this.labelFloor.TabIndex = 8;
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this.labelFloor.Text = "Floor";
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this.labelFloor.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// labelCeiling
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//
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this.labelCeiling.Location = new System.Drawing.Point(12, 8);
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this.labelCeiling.Name = "labelCeiling";
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this.labelCeiling.Size = new System.Drawing.Size(83, 16);
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this.labelCeiling.TabIndex = 7;
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this.labelCeiling.Text = "Ceiling";
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this.labelCeiling.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// bApply
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//
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this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.bApply.Location = new System.Drawing.Point(103, 185);
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this.bApply.Margin = new System.Windows.Forms.Padding(4, 3, 4, 3);
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this.bApply.Name = "bApply";
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this.bApply.Size = new System.Drawing.Size(174, 26);
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this.bApply.TabIndex = 0;
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this.bApply.Text = "OK";
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this.bApply.UseVisualStyleBackColor = true;
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this.bApply.Click += new System.EventHandler(this.bApply_Click);
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//
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// bCancel
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//
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this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.bCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.bCancel.Location = new System.Drawing.Point(12, 185);
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this.bCancel.Margin = new System.Windows.Forms.Padding(4, 3, 4, 3);
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this.bCancel.Name = "bCancel";
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this.bCancel.Size = new System.Drawing.Size(83, 26);
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this.bCancel.TabIndex = 1;
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this.bCancel.Text = "Cancel";
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this.bCancel.UseVisualStyleBackColor = true;
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this.bCancel.Click += new System.EventHandler(this.bCancel_Click);
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//
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// cbForceDefault
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//
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this.cbForceDefault.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.cbForceDefault.AutoSize = true;
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this.cbForceDefault.Location = new System.Drawing.Point(13, 147);
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this.cbForceDefault.Name = "cbForceDefault";
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this.cbForceDefault.Size = new System.Drawing.Size(252, 32);
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this.cbForceDefault.TabIndex = 13;
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this.cbForceDefault.Text = "Use these textures instead of textures from \r\nneighbouring geometry when creating" +
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" a sector\r\n";
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this.cbForceDefault.UseVisualStyleBackColor = true;
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this.cbForceDefault.CheckedChanged += new System.EventHandler(this.cbForceDefault_CheckedChanged);
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//
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// walls
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//
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this.walls.Location = new System.Drawing.Point(194, 27);
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this.walls.Name = "walls";
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this.walls.Required = false;
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this.walls.Size = new System.Drawing.Size(83, 112);
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this.walls.TabIndex = 12;
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this.walls.TextureName = "";
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//
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// floor
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//
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this.floor.Location = new System.Drawing.Point(103, 27);
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this.floor.Name = "floor";
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this.floor.Required = false;
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this.floor.Size = new System.Drawing.Size(83, 112);
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this.floor.TabIndex = 10;
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this.floor.TextureName = "";
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//
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// ceiling
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//
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this.ceiling.Location = new System.Drawing.Point(12, 27);
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this.ceiling.Name = "ceiling";
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this.ceiling.Required = false;
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this.ceiling.Size = new System.Drawing.Size(83, 112);
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this.ceiling.TabIndex = 9;
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this.ceiling.TextureName = "";
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//
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// SetCurrentTexturesForm
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//
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this.AcceptButton = this.bApply;
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this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
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this.CancelButton = this.bCancel;
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this.ClientSize = new System.Drawing.Size(289, 216);
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this.Controls.Add(this.cbForceDefault);
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this.Controls.Add(this.walls);
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this.Controls.Add(this.floor);
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this.Controls.Add(this.ceiling);
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this.Controls.Add(this.labelWalls);
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this.Controls.Add(this.labelFloor);
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this.Controls.Add(this.labelCeiling);
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this.Controls.Add(this.bCancel);
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this.Controls.Add(this.bApply);
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this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
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this.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
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this.Name = "SetCurrentTexturesForm";
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this.ShowInTaskbar = false;
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this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
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this.Text = "Current textures:";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button bApply;
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private System.Windows.Forms.Button bCancel;
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private CodeImp.DoomBuilder.Controls.TextureSelectorControl walls;
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private CodeImp.DoomBuilder.Controls.TextureSelectorControl floor;
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private CodeImp.DoomBuilder.Controls.TextureSelectorControl ceiling;
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private System.Windows.Forms.CheckBox cbForceDefault;
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private System.Windows.Forms.Label labelWalls;
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private System.Windows.Forms.Label labelFloor;
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private System.Windows.Forms.Label labelCeiling;
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}
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} |