UltimateZoneBuilder/Source/Plugins/GZDoomEditing
MaxED ca9c464526 UDMF light editing in GZDoom Visual mode: sector brightness is changed instead of "lightceiling" property if targeted ceiling is part of 3D-floor.
UDMF Controls: increased precision of position and scale controls numeric inputs to 2 decimal places.
Sector/Linedef info panels: in some cases incorrect default values were shown for scale.
Sector/Linedef info panels: numbers are formatted more properly.
2012-10-05 13:16:38 +00:00
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ClassicModes @ Fixed some bugs in the Floor/Ceiling align modes and the GZDoom Visual Mode 2011-12-17 16:47:16 +00:00
General Builder 1.13: 2012-10-03 18:46:13 +00:00
Properties GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Resources 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
VisualModes UDMF light editing in GZDoom Visual mode: sector brightness is changed instead of "lightceiling" property if targeted ceiling is part of 3D-floor. 2012-10-05 13:16:38 +00:00
GZDoomEditing.csproj GZDoomBuilder 1.06a: 2012-05-21 23:51:32 +00:00
GZDoomEditing.txt @ (G)ZDoom Editing plugin: version requirement update 2010-09-15 20:55:19 +00:00