UltimateZoneBuilder/Source/Plugins/BuilderModes/Resources
MaxED c9f125aade Added Rendering toolbar items to the View menu.
Merged "Toggle models, dynamic lights and fog rendering" and "Toggle Geometry Effects" actions into "Toggle Enhanced Rendering Effects" action.
Removed "Dynamic light size" and "Dynamic light intensity" settings.
Updated documentation ("Rendering toolbar" page).
2016-09-07 15:15:07 +00:00
..
Actions.cfg Added Rendering toolbar items to the View menu. 2016-09-07 15:15:07 +00:00
AlignThings.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Angle.png Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
Blockmap.png @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BridgeMode.png GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00
BrightnessGradient.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
CeilingAlign.png Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
CeilsGradient.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ColorPick.png Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
Copy.png Map Analysis mode: errors can now be copied to clipboard. 2014-09-12 12:19:58 +00:00
CopyProperties.png Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
CurveLines.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Door.png According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :) 2014-02-26 14:11:06 +00:00
DrawCurveMode.png Added, Tag Explorer plugin, UDMF: added multiple tags support. 2016-03-14 00:01:21 +00:00
DrawEllipseMode.png GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
DrawGeometryMode.png Fixed button states for "Draw [stuff]" modes in the modes toolbar. 2014-02-28 14:32:20 +00:00
DrawGridMode.png Added Draw Grid mode. 2014-01-16 09:32:05 +00:00
DrawRectangleMode.png Fixed button states for "Draw [stuff]" modes in the modes toolbar. 2014-02-28 14:32:20 +00:00
FilterThings.png Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type. 2014-05-06 11:03:52 +00:00
FindMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Flip.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
FlipSelectionH.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FlipSelectionV.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FloorAlign.png Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
FloorsGradient.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Folder.png Woops, forgot to commit the icon! 2015-01-06 12:46:48 +00:00
Guidelines.png Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button. 2016-04-21 21:00:58 +00:00
HeightsMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Hide.png Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard. 2014-09-12 14:58:00 +00:00
HideAll.png Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
Hints.cfg Fixed a bunch of typos. 2016-05-04 14:02:13 +00:00
Join.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
LinesMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
List.png Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
List_Images.png Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
MapAnalysisMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Merge.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
NewSector2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
PasteProperties.png Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
PastePropertiesOptions.png A quick fix to previous commit... 2014-04-09 10:52:31 +00:00
PlaceThings.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Repeat.png Added, all drawing modes: added "Continuous drawing" option (available in the top mode menu / Draw Grid panel for the Draw Grid mode). When enabled, drawing mode will not be switched to previously active mode after finishing drawing a shape. 2016-02-17 22:23:18 +00:00
Reset.png Script Editor: expanding snippet by pressing the Tab key now works only when the text cursor is at the end of a keyword. 2014-12-10 08:21:15 +00:00
Save.png Map Analysis mode: errors can now be copied to clipboard. 2014-09-12 12:19:58 +00:00
SectorsMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Selection3.png Added button in toolbar for Edit Selection mode. 2011-12-04 10:34:10 +00:00
SelectThingsInSectors.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
SelectTouching.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Show.png Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard. 2014-09-12 14:58:00 +00:00
Show2.png Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard. 2014-09-12 14:58:00 +00:00
Show3.png Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
Similar.png Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings. 2014-05-08 09:24:32 +00:00
Text.png Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
TextureLock.png Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
ThingPointAtCursor.png Added "Point Thing to cursor" action. 2013-04-08 14:37:37 +00:00
ThingsMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
treeview.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TriangulatorMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VerticesMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ViewSelectionEffects.png Sectors mode: added "View Tags and Effects" button. 2013-09-16 11:44:47 +00:00
ViewSelectionIndex.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualModeGZ.png Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00