UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED c9f125aade Added Rendering toolbar items to the View menu.
Merged "Toggle models, dynamic lights and fog rendering" and "Toggle Geometry Effects" actions into "Toggle Enhanced Rendering Effects" action.
Removed "Dynamic light size" and "Dynamic light intensity" settings.
Updated documentation ("Rendering toolbar" page).
2016-09-07 15:15:07 +00:00
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ClassicModes Added Rendering toolbar items to the View menu. 2016-09-07 15:15:07 +00:00
ErrorChecks Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both copied textures and things, based on what was copied last. 2016-06-19 00:09:53 +00:00
FindReplace Fixed several cases when sector/linedef tag changes were incorrectly recorded by undo system. 2016-07-06 00:15:19 +00:00
General Added, Automap mode: added "Show hidden lines" top menu button. 2016-06-18 00:10:35 +00:00
Interface Fixed, Edit Selection mode, DB2 bug: in some cases "Flip Selection Horizontally" / "Flip Selection Vertically" actions were incorrectly flipping linedefs, resulting in broken sector geometry. 2016-07-07 10:59:06 +00:00
IO Added Rendering toolbar items to the View menu. 2016-09-07 15:15:07 +00:00
Properties Added "Automap Mode" plugin by Boris Iwansky. 2016-06-16 22:05:17 +00:00
Resources Added Rendering toolbar items to the View menu. 2016-09-07 15:15:07 +00:00
VisualModes Added Rendering toolbar items to the View menu. 2016-09-07 15:15:07 +00:00
BuilderModes.csproj Added, Map Analysis mode: added "Check unknown actions and effects" check. 2016-05-13 14:42:15 +00:00