UltimateZoneBuilder/Source/Plugins/BuilderEffects/Resources
MaxED cf4b2d1935 Renamed Jitter mode to Randomize mode.
Randomize mode: randomized pitch, roll and scale can now be applied to things.
Randomize mode: removed "Relative" option, because results with this option enabled were almost the same as without it.
Classic modes, model rendering: selected models are now rendered using highlight color, so they no longer blend with thing rectangle/circle.
Model rendering, UDMF: scale was applied incorrectly to models with pitch or roll.
Updated documentation.
2014-05-03 14:44:59 +00:00
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Actions.cfg Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
Jitter.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Terrain.png Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
Update.png Moving to new SVN... 2013-03-18 13:52:27 +00:00