UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED c6b0f38563 Fixed a crash when trying to update a vertex handle geometry.
The editor will fail more gracefully when no D3D device is detected.
In some cases the editor was constantly checking D3D device availability when minimized.
Added more DX-related debug output (only in Debug builds).
2014-09-17 12:46:47 +00:00
..
ClassicModes Map Analysis mode: errors can now be copied to clipboard. 2014-09-12 12:19:58 +00:00
ErrorChecks Map Analysis mode: "Check overlapping vertices" returned false-positive results in some cases. 2014-09-12 21:36:52 +00:00
FindReplace Find & Replace Mode: sector effects and linedef actions are now searched on bit by bit basis. That means map elements with partially matching Generalized effect/action can now be found. 2014-09-04 13:48:22 +00:00
General Fixed a crash when trying to update a vertex handle geometry. 2014-09-17 12:46:47 +00:00
Interface Map Analysis mode: "Check overlapping vertices" returned false-positive results in some cases. 2014-09-12 21:36:52 +00:00
IO A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Properties Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
Resources Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
VisualModes Preferences: added "Vertex scale (3D)" preference, renamed "Vertex scale factor" to "Vertex scale (2D)". 2014-09-16 08:51:27 +00:00
BuilderModes.csproj Map Analysis mode: "Check overlapping vertices" returned false-positive results in some cases. 2014-09-12 21:36:52 +00:00