mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 22:22:32 +00:00
013865e27d
Reverted "Delete Item" action to the way it worked in DB2. Added "Dissolve Item" action, which works the way "Delete Item" worked in previous revisions of GZDB. Added "Auto Clear Sidedef Textures" action, "Edit" menu and toolbar button, which toggle automatic removal of sidedef textures when floor or ceiling height is changed or when geometry is drawn, copied or pasted. Draw Settings panel: upper/lower texture overrides can now be used. Draw Settings panel: added 2 sets of buttons, which allow to quickly set or clear textures in current selection. Things are now rendered behind AND on top of the grid/linedefs/vertices when they are dragged. Redesigned hints system. They are now shown in a side panel. Edit area auto-focusing is now disabled when script editor is open. Texture Browser form: no texture group was selected when opening the form in some cases. Fixed several strange/misleading text messages.
735 lines
27 KiB
C#
735 lines
27 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:2.0.50727.5466
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace CodeImp.DoomBuilder.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeImp.DoomBuilder.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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internal static System.Drawing.Bitmap Add {
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get {
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object obj = ResourceManager.GetObject("Add", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Angle {
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get {
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object obj = ResourceManager.GetObject("Angle", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ArrowDown {
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get {
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object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ArrowUp {
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get {
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object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Check {
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get {
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object obj = ResourceManager.GetObject("Check", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ClearTextures {
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get {
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object obj = ResourceManager.GetObject("ClearTextures", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CLogo {
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get {
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object obj = ResourceManager.GetObject("CLogo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Close {
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get {
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object obj = ResourceManager.GetObject("Close", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ColorPick {
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get {
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object obj = ResourceManager.GetObject("ColorPick", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Copy {
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get {
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object obj = ResourceManager.GetObject("Copy", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Cut {
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get {
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object obj = ResourceManager.GetObject("Cut", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ErrorLarge {
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get {
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object obj = ResourceManager.GetObject("ErrorLarge", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Failed {
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get {
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object obj = ResourceManager.GetObject("Failed", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap File {
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get {
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object obj = ResourceManager.GetObject("File", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Filter {
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get {
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object obj = ResourceManager.GetObject("Filter", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap fog {
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get {
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object obj = ResourceManager.GetObject("fog", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Folder {
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get {
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object obj = ResourceManager.GetObject("Folder", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap fx {
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get {
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object obj = ResourceManager.GetObject("fx", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Grid2 {
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get {
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object obj = ResourceManager.GetObject("Grid2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Grid2_arrowup {
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get {
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object obj = ResourceManager.GetObject("Grid2_arrowup", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Grid4 {
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get {
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object obj = ResourceManager.GetObject("Grid4", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap GZDB_Logo_small {
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get {
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object obj = ResourceManager.GetObject("GZDB_Logo_small", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Icon GZDB2 {
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get {
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object obj = ResourceManager.GetObject("GZDB2", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
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}
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internal static System.Drawing.Bitmap Help {
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get {
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object obj = ResourceManager.GetObject("Help", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Hourglass {
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get {
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object obj = ResourceManager.GetObject("Hourglass", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap InfoLine {
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get {
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object obj = ResourceManager.GetObject("InfoLine", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Keyboard {
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get {
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object obj = ResourceManager.GetObject("Keyboard", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap KnownTextureSet {
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get {
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object obj = ResourceManager.GetObject("KnownTextureSet", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Light {
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get {
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object obj = ResourceManager.GetObject("Light", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Light_animate {
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get {
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object obj = ResourceManager.GetObject("Light_animate", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Lightbulb {
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get {
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object obj = ResourceManager.GetObject("Lightbulb", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Link {
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get {
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object obj = ResourceManager.GetObject("Link", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap List {
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get {
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object obj = ResourceManager.GetObject("List", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap List_Images {
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get {
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object obj = ResourceManager.GetObject("List_Images", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Marine {
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get {
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object obj = ResourceManager.GetObject("Marine", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap MCrash {
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get {
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object obj = ResourceManager.GetObject("MCrash", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap mergegeometry {
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get {
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object obj = ResourceManager.GetObject("mergegeometry", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap mergegeometry2 {
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get {
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object obj = ResourceManager.GetObject("mergegeometry2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap MissingTexture {
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get {
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object obj = ResourceManager.GetObject("MissingTexture", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap MissingThing {
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get {
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object obj = ResourceManager.GetObject("MissingThing", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap MLogo {
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get {
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object obj = ResourceManager.GetObject("MLogo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Model {
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get {
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object obj = ResourceManager.GetObject("Model", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Model_selected {
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get {
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object obj = ResourceManager.GetObject("Model_selected", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Monster2 {
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get {
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object obj = ResourceManager.GetObject("Monster2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Monster3 {
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get {
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object obj = ResourceManager.GetObject("Monster3", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap NewMap {
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get {
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object obj = ResourceManager.GetObject("NewMap", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap NewScript {
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get {
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object obj = ResourceManager.GetObject("NewScript", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap OpenMap {
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get {
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object obj = ResourceManager.GetObject("OpenMap", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap OpenScript {
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get {
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object obj = ResourceManager.GetObject("OpenScript", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Paste {
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get {
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object obj = ResourceManager.GetObject("Paste", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap PasteSpecial {
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get {
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object obj = ResourceManager.GetObject("PasteSpecial", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Pin {
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get {
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object obj = ResourceManager.GetObject("Pin", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Prefab {
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get {
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object obj = ResourceManager.GetObject("Prefab", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Prefab2 {
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get {
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object obj = ResourceManager.GetObject("Prefab2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Properties {
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get {
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object obj = ResourceManager.GetObject("Properties", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Question {
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get {
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object obj = ResourceManager.GetObject("Question", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Redo {
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get {
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object obj = ResourceManager.GetObject("Redo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Reset {
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get {
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object obj = ResourceManager.GetObject("Reset", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap SaveAll {
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get {
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object obj = ResourceManager.GetObject("SaveAll", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap SaveMap {
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get {
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object obj = ResourceManager.GetObject("SaveMap", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap SaveScript {
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get {
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object obj = ResourceManager.GetObject("SaveScript", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Script2 {
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get {
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object obj = ResourceManager.GetObject("Script2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ScriptCompile {
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get {
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object obj = ResourceManager.GetObject("ScriptCompile", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static byte[] ScriptConstant {
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get {
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object obj = ResourceManager.GetObject("ScriptConstant", resourceCulture);
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return ((byte[])(obj));
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}
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}
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internal static byte[] ScriptError {
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get {
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object obj = ResourceManager.GetObject("ScriptError", resourceCulture);
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return ((byte[])(obj));
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}
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}
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internal static System.Drawing.Bitmap ScriptHelp {
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get {
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object obj = ResourceManager.GetObject("ScriptHelp", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static byte[] ScriptKeyword {
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get {
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object obj = ResourceManager.GetObject("ScriptKeyword", resourceCulture);
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return ((byte[])(obj));
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}
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}
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internal static System.Drawing.Bitmap ScriptPalette {
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get {
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object obj = ResourceManager.GetObject("ScriptPalette", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap SearchClear {
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get {
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object obj = ResourceManager.GetObject("SearchClear", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap SlimDX_small {
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get {
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object obj = ResourceManager.GetObject("SlimDX_small", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Splash3_small {
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get {
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object obj = ResourceManager.GetObject("Splash3_small", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Splash3_trans {
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get {
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object obj = ResourceManager.GetObject("Splash3_trans", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Status0 {
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get {
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object obj = ResourceManager.GetObject("Status0", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Status1 {
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get {
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|
object obj = ResourceManager.GetObject("Status1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Status10 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status10", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Status11 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status11", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Status12 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status12", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Status2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap TagStatistics {
|
|
get {
|
|
object obj = ResourceManager.GetObject("TagStatistics", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Test {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Test", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Text {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Text", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap treeview {
|
|
get {
|
|
object obj = ResourceManager.GetObject("treeview", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Undo {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Undo", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap UnknownImage {
|
|
get {
|
|
object obj = ResourceManager.GetObject("UnknownImage", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Unlink {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Unlink", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Unpin {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Unpin", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ViewBrightness {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewBrightness", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ViewNormal {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewNormal", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ViewTextureCeiling {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewTextureCeiling", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ViewTextureFloor {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewTextureFloor", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap VisualVertices {
|
|
get {
|
|
object obj = ResourceManager.GetObject("VisualVertices", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Warning {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Warning", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap WarningLarge {
|
|
get {
|
|
object obj = ResourceManager.GetObject("WarningLarge", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap WarningOff {
|
|
get {
|
|
object obj = ResourceManager.GetObject("WarningOff", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Zoom {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Zoom", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Zoom_arrowup {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Zoom_arrowup", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
}
|
|
}
|