UltimateZoneBuilder/Source
2014-01-08 09:59:57 +00:00
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Core We should copy middle texture to upper/lower parts regardless of whether they are actually required when AutoClearSidedefTextures is disabled, I suppose (aaaaand there was a logic error there). 2014-01-08 09:59:57 +00:00
Plugins Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00