mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
c2479dc0b5
- generalized map elements and added universal fields to generalization
85 lines
1.8 KiB
C#
85 lines
1.8 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Globalization;
|
|
using System.Text;
|
|
using CodeImp.DoomBuilder.Geometry;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
using SlimDX.Direct3D9;
|
|
using System.Drawing;
|
|
using CodeImp.DoomBuilder.Types;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.Map
|
|
{
|
|
public class UniValue
|
|
{
|
|
#region ================== Constants
|
|
|
|
#endregion
|
|
|
|
#region ================== Variables
|
|
|
|
private object value;
|
|
private int type;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
public object Value
|
|
{
|
|
get
|
|
{
|
|
return this.value;
|
|
}
|
|
|
|
set
|
|
{
|
|
// Value may only be a primitive type
|
|
if(!(value is int) || !(value is float) || !(value is string) || !(value is bool))
|
|
throw new ArgumentException("Universal field values can only be of type int, float, string or bool.");
|
|
|
|
this.value = value;
|
|
}
|
|
}
|
|
|
|
public int Type { get { return this.type; } set { this.type = value; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor
|
|
|
|
// Constructor
|
|
public UniValue()
|
|
{
|
|
// We have no destructor
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
#endregion
|
|
}
|
|
}
|