..
BitmapImage.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
ColorImage.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
ColormapImage.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
DataLocation.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
DataLocationList.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
DataManager.cs
Selected things are now dragged while dragging vertices, linedefs and sectors.
2014-01-13 08:06:56 +00:00
DataReader.cs
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00
DirectoryReader.cs
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00
DynamicBitmapImage.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
FileImage.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
FlatImage.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
HighResImage.cs
Flat textures were loaded incorrectly in some cases.
2013-12-20 09:24:43 +00:00
ImageData.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
ImageDataFormat.cs
Flat textures were loaded incorrectly in some cases.
2013-12-20 09:24:43 +00:00
ImageLoadState.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
PatchNames.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
PK3FileImage.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
PK3Reader.cs
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00
PK3StructuredReader.cs
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00
Playpal.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
PreviewManager.cs
Visual mode: fixed a crash when trying to load non existing sprite, defined in configuration or via "//@sprite" parameter in DECORATE.
2013-08-21 10:45:54 +00:00
ResourceImage.cs
Visual mode: added "Auto-align Textures to Selection (X)", "Auto-align Textures to Selection (Y)" and "Auto-align Textures to Selection (X and Y)" actions.
2013-09-03 09:34:28 +00:00
SimpleTextureImage.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
SpriteImage.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
TextureImage.cs
Error checks: PlaneAlign action is now taken into account when checking for missing upper/lower textures.
2013-12-02 15:02:01 +00:00
TexturePatch.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
UnknownImage.cs
Visual mode: fixed a crash when trying to load non existing sprite, defined in configuration or via "//@sprite" parameter in DECORATE.
2013-08-21 10:45:54 +00:00
WADReader.cs
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00