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AllTexturesSet.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ArgumentInfo.cs
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Improved error reporting a little and changes the list in the Warnings & Errors dialog window
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2009-05-10 16:02:08 +00:00 |
CompilerInfo.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ConfigurationInfo.cs
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Added default start mode option to configuration dialog (see Modes tab)
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2009-07-09 15:15:49 +00:00 |
DefinedTextureSet.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
EnumItem.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
EnumList.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
FlagTranslation.cs
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Improved error reporting a little and changes the list in the Warnings & Errors dialog window
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2009-05-10 16:02:08 +00:00 |
GameConfiguration.cs
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- Added support for "scaledtextureoffsets" game configuration setting. Boris writes the actual implementation.
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2010-01-02 20:54:35 +00:00 |
GeneralizedBit.cs
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@ some intellisense documentation
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2009-05-21 08:18:34 +00:00 |
GeneralizedCategory.cs
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@ some intellisense documentation
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2009-05-21 08:18:34 +00:00 |
GeneralizedOption.cs
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@ some intellisense documentation
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2009-05-21 08:18:34 +00:00 |
IFilledTextureSet.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
INumberedTitle.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
LinedefActionCategory.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
LinedefActionInfo.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
LinedefActivateInfo.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
MapLumpInfo.cs
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Improved error reporting a little and changes the list in the Warnings & Errors dialog window
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2009-05-10 16:02:08 +00:00 |
MatchingTextureSet.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
NodebuilderInfo.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
PasteOptions.cs
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Added options for pasting and inserting prefabs
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2009-07-09 14:03:47 +00:00 |
ProgramConfiguration.cs
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Added error check for unknown flat names.
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2010-08-12 09:01:22 +00:00 |
ResourceTextureSet.cs
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The textures and flats are now also mixed when selecting a source location from the texture categories.
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2010-08-12 19:59:06 +00:00 |
ScriptConfiguration.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
SectorEffectInfo.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
SkillInfo.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
TagType.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
TextureSet.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ThingCategory.cs
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@ Thing sprite scale can now also be set in Game Configurations. Use 'spritescale' property in things or thing categories.
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2010-08-01 18:23:41 +00:00 |
ThingTypeInfo.cs
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Added support for //$title property in DECORATE actors (this overrides the more common Tag property)
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2010-08-12 11:39:53 +00:00 |
UniversalFieldInfo.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |