UltimateZoneBuilder/Source/Core/Config
2010-08-12 19:59:06 +00:00
..
AllTexturesSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ArgumentInfo.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
CompilerInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ConfigurationInfo.cs Added default start mode option to configuration dialog (see Modes tab) 2009-07-09 15:15:49 +00:00
DefinedTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
EnumItem.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
EnumList.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FlagTranslation.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
GameConfiguration.cs - Added support for "scaledtextureoffsets" game configuration setting. Boris writes the actual implementation. 2010-01-02 20:54:35 +00:00
GeneralizedBit.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
GeneralizedCategory.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
GeneralizedOption.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
IFilledTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
INumberedTitle.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActionCategory.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActionInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActivateInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
MapLumpInfo.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
MatchingTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NodebuilderInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
PasteOptions.cs Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
ProgramConfiguration.cs Added error check for unknown flat names. 2010-08-12 09:01:22 +00:00
ResourceTextureSet.cs The textures and flats are now also mixed when selecting a source location from the texture categories. 2010-08-12 19:59:06 +00:00
ScriptConfiguration.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SectorEffectInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SkillInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TagType.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ThingCategory.cs @ Thing sprite scale can now also be set in Game Configurations. Use 'spritescale' property in things or thing categories. 2010-08-01 18:23:41 +00:00
ThingTypeInfo.cs Added support for //$title property in DECORATE actors (this overrides the more common Tag property) 2010-08-12 11:39:53 +00:00
UniversalFieldInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00