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Scripting
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Added warnings about possibly invalid resource configurations before starting to edit a map
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2022-09-18 20:54:53 +03:00 |
BitmapImage.cs
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Fix crash when tga image loader succeeds in loading a 0x0 image
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2020-03-19 15:46:04 +01:00 |
CameraTextureImage.cs
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ColorImage.cs
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ColorMap.cs
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Hotfix for potential crash if COLORMAP or PLAYPAL don't have expected size (#685)
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2022-01-08 10:48:16 +01:00 |
ColormapImage.cs
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CvarsCollection.cs
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DataLocation.cs
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Added warnings about possibly invalid resource configurations before starting to edit a map
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2022-09-18 20:54:53 +03:00 |
DataLocationList.cs
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Added warnings about possibly invalid resource configurations before starting to edit a map
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2022-09-18 20:54:53 +03:00 |
DataManager.cs
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Add support for toasts (#817)
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2022-11-06 15:08:22 +01:00 |
DataReader.cs
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New feature: classic lighting renderer for visual mode (#680)
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2022-01-04 20:17:12 +01:00 |
DirectoryReader.cs
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Added warnings about possibly invalid resource configurations before starting to edit a map
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2022-09-18 20:54:53 +03:00 |
DynamicBitmapImage.cs
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Fix black output from visplane explorer
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2020-04-19 14:19:18 +02:00 |
FileImage.cs
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
FlatImage.cs
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
HiResImage.cs
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
ImageData.cs
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Fixed a crash that occurred when using the NullTexture option in the TEXTURES lump. Fixes #833
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2022-12-10 19:11:28 +01:00 |
ImageDataFormat.cs
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Fix crash when tga image loader succeeds in loading a 0x0 image
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2020-03-19 15:46:04 +01:00 |
ImageLoadState.cs
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PatchNames.cs
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PK3FileImage.cs
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
PK3Reader.cs
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Added warnings about possibly invalid resource configurations before starting to edit a map
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2022-09-18 20:54:53 +03:00 |
PK3StructuredReader.cs
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Added warnings about possibly invalid resource configurations before starting to edit a map
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2022-09-18 20:54:53 +03:00 |
Playpal.cs
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Hotfix for potential crash if COLORMAP or PLAYPAL don't have expected size (#685)
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2022-01-08 10:48:16 +01:00 |
ResourceImage.cs
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SimpleTextureImage.cs
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
SpriteImage.cs
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
TextureImage.cs
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
TexturePatch.cs
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Negative vertical patch offsets are now handled correctly based on the game configuration. Fixes #561
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2021-05-16 16:47:42 +02:00 |
TEXTURESImage.cs
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
UnknownImage.cs
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Fix crash when tga image loader succeeds in loading a 0x0 image
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2020-03-19 15:46:04 +01:00 |
VoxelImage.cs
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WADReader.cs
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Added warnings about possibly invalid resource configurations before starting to edit a map
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2022-09-18 20:54:53 +03:00 |