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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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9c7b8e4e3c
Thing Edit Form, UDMF: added controls for setting pitch, roll, scale, render style, fill color, alpha, health and score. Visual mode, UDMF: UDMF scale is now applied when rendering sprites. Added Thing Statistics form (Edit -> View Thing Types...), which shows all loaded thing types with some additional info. Visual mode: sprites with negative ScaleX and positive ScaleY were not rendered properly. Classic modes: display was not updated after loading a sprite. Current testing engine change was not saved on closing the program when no other game configuration settings were changed. |
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.. | ||
BlockEntry.cs | ||
BlockMap.cs | ||
GroupInfo.cs | ||
Linedef.cs | ||
MapElement.cs | ||
MapElementCollection.cs | ||
MapOptions.cs | ||
MapSet.cs | ||
Sector.cs | ||
SelectableElement.cs | ||
SelectionType.cs | ||
Sidedef.cs | ||
SidedefPart.cs | ||
SplitLineBehavior.cs | ||
Thing.cs | ||
UniFields.cs | ||
UniValue.cs | ||
Vertex.cs |