mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-02-22 03:41:08 +00:00
Changed, "Align Things to Nearest Linedef" action: the action can now also align things with FLATSPRITE and WALLSPRITE flags (previously only things with attached models were aligned). Changed, "Align Things to Nearest Linedef" action: the action can now align things to the middle part of double-sided linedef, if it has a middle texture assigned. |
||
---|---|---|
.. | ||
IVisualPickable.cs | ||
VisualBlockEntry.cs | ||
VisualBlockMap.cs | ||
VisualCamera.cs | ||
VisualGeometry.cs | ||
VisualMode.cs | ||
VisualPickResult.cs | ||
VisualSector.cs | ||
VisualThing.cs | ||
VisualVertex.cs |