..
BlockEntry.cs
Sector Info panel now shows how many sidedefs highlighted sector has.
2013-09-09 14:03:02 +00:00
BlockMap.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
GroupInfo.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
Linedef.cs
UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins.
2015-07-28 15:04:21 +00:00
MapElement.cs
More code sanity changes (constructors of abstract classes should not be public or internal).
2015-05-27 12:38:03 +00:00
MapElementCollection.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
MapOptions.cs
Changed: "Show Comments" option should also control whether comment tooltips are displayed.
2015-07-15 09:09:47 +00:00
MapSet.cs
Preferences: removed "Square Things" setting. Square things are now the only option.
2015-08-03 22:02:39 +00:00
Sector.cs
UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins.
2015-07-28 15:04:21 +00:00
SelectableElement.cs
More code sanity changes (constructors of abstract classes should not be public or internal).
2015-05-27 12:38:03 +00:00
SelectionType.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
Sidedef.cs
UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins.
2015-07-28 15:04:21 +00:00
SidedefPart.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
SplitLineBehavior.cs
"File -> Export -> Selection as Wavefront .obj" menu command was not working.
2014-03-19 13:03:47 +00:00
Thing.cs
Preferences: removed "Square Things" setting. Square things are now the only option.
2015-08-03 22:02:39 +00:00
UniFields.cs
Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases.
2013-09-05 13:03:17 +00:00
UniValue.cs
Thing Info panel: thing action is no longer shown in Doom map format.
2013-12-17 08:19:40 +00:00
Vertex.cs
Edit Selection mode, UDMF: added "High precision positioning" setting. When enabled, thing and vertex positions will be set using floating point precision. Otherwise, they will be rounded to the nearest integer.
2015-06-19 19:19:41 +00:00