UltimateZoneBuilder/Build/Configurations/Includes/Zandronum_common.cfg
MaxED 6b62b4f3d2 Added multiple engine support for any game configuration.
Floor and ceiling textures are now moved more predictably by arrow keys in GZDoom Visual mode.
Walls texture coordinates are always rounded when moved by arrow keys in Visual modes.
Linedef info panel: relative UDMF light values are now shown like this: 16 (128), which means "UDMF light value" ("total surface brightness (UDMF light value + sector brightness)")
Player is now spawned at camera height when testing from current location in Visual modes.
Focus is now properly restored after testing from current location in Visual modes.
Updated Heretic_sectors.cfg and Heretic_things.cfg as described here: http://www.doombuilder.com/forums/viewtopic.php?f=11&t=357
Changed sprites of artifacts in Hexen_things.cfg to proper ones.
Renamed Skulltag configs to Zandronum
2012-11-02 23:11:38 +00:00

3026 lines
56 KiB
INI

// New things available in all games
zandronum
{
//dynamic lights
include("GZDoom_things.cfg", "gzdoom_lights")
// Team player starts
players
{
color = 10; // Light Green
arrow = 1;
title = "Player Starts";
width = 16;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5080
{
title = "Player Blue start (team start)";
sprite = "PLAYE2E8";
}
5081
{
title = "Player Red start (team start)";
sprite = "PLAYF2F8";
}
5082
{
title = "Player Temporary start (team start)";
sprite = "PLAYF1";
}
}
flags
{
color = 13; // Light Magenta
arrow = 0;
title = "Flags";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5067 = "Skull Return Zone";
5068 = "Spring Pad Zone";
5130
{
title = "Blue flag";
sprite = "BFLAA0";
}
5131
{
title = "Red flag";
sprite = "RFLAA0";
}
5132
{
title = "White flag";
sprite = "WFLAA0";
}
5133
{
title = "Green flag";
sprite = "GFLAA0";
}
5134
{
title = "Gold flag";
sprite = "YFLAA0";
}
}
// This one is from Zandronum_data.pk3, not Zandronum.pk3...
bridges
{
color = 8; // Grey
arrow = 0;
title = "Bridges";
width = 16;
sort = 1;
height = 1;
hangs = 0;
blocking = 0;
error = 1;
1337
{
title = "Cargo Bridge";
width = 64;
height = 16;
}
}
obstacles
{
color = 3; // Cyan
arrow = 0;
title = "Obstacles";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 2;
5009
{
title = "Floating skull rock (bobs)";
sprite = "FSKUA0";
}
}
monsters
{
color = 12; // Light Red
arrow = 1;
title = "Monsters";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
// MBF stuff that's not in Zandronum yet
888 = NULL; // MBF helper dog
}
}
// New things available in Doom, Heretic, Hexen and Strife but not Chex Quest
doomheretichexenstrife
{
flags
{
color = 13; // Light Magenta
arrow = 0;
title = "Flags";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5025 = "Red skull";
5026 = "Blue skull";
}
}
// New things available in Doom, Heretic and Hexen; but not in Chex or Strife
doomheretichexen
{
// New powerups
powerups
{
color = 9; // Light Blue
arrow = 0;
title = "Powerups";
width = 20;
sort = 1;
height = 40;
hangs = 0;
blocking = 0;
5030
{
title = "Turbosphere";
sprite = "TURBA0";
height = 45;
}
5032
{
title = "Time freeze sphere";
sprite = "TIMEA0";
height = 45;
}
5035
{
title = "Invisibility sphere";
sprite = "INVSA0";
height = 45;
}
5036
{
title = "Doomsphere";
sprite = "DOOMA0";
height = 45;
}
5037
{
title = "Guardsphere";
sprite = "GARDA0";
height = 45;
}
6000
{
title = "Hellstone";
sprite = "PPOSA0";
height = 45;
}
6001
{
title = "Terminator Sphere";
sprite = "ARNOA0";
height = 45;
}
}
// Zandronum runes
runes
{
color = 9; // Light Blue
arrow = 0;
title = "Runes";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5100
{
title = "Strength";
sprite = "STRRA0";
}
5101
{
title = "Rage";
sprite = "RAGRA0";
}
5102
{
title = "Drain";
sprite = "DRARA0";
}
5103
{
title = "Spread";
sprite = "SPRRA0";
}
5104
{
title = "Resistance";
sprite = "RESRA0";
}
5105
{
title = "Regeneration";
sprite = "REGRA0";
}
5106
{
title = "Prosperity";
sprite = "PRSRA0";
}
5107
{
title = "Reflection";
sprite = "REFRA0";
}
5108
{
title = "High Jumper";
sprite = "HIJRA0";
}
5109
{
title = "Haste";
sprite = "HASRA0";
}
}
obstacles
{
color = 3; // Cyan
arrow = 0;
title = "Obstacles";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 2;
5120
{
title = "Impaling Spike";
sprite = "POL7A0";
}
5121
{
title = "Impaled Chaingunner Head";
sprite = "POL8A0";
}
5122
{
title = "Impaled ZombieMan Head";
sprite = "POL9A0";
}
5051
{
title = "Short Grey Pillar";
sprite = "COL8A0";
}
5052
{
title = "Tall Grey Pillar";
sprite = "COL7A0";
}
5053
{
title = "Grey Pillar with Pumping Heart";
sprite = "COL9A0";
}
5054
{
title = "Tall Gothic Pillar";
sprite = "GCOLA0";
}
5055
{
title = "Revenant Hand";
sprite = "SGRBA0";
}
5056
{
title = "Imp's Head";
sprite = "IHEDA1";
}
5059
{
title = "Evil Eye (Red)";
sprite = "CEYRA0";
}
5060
{
title = "Evil Eye (Blue)";
sprite = "CEYBA0";
}
}
decoration
{
color = 4; // Red
arrow = 0;
title = "Decoration";
width = 16;
sort = 1;
height = 16;
hangs = 0;
blocking = 0;
5058
{
title = "NEEDS MOAR IMPSE";
sprite = "IMPSA0";
}
5070
{
title = "Dead cyberdemon";
sprite = "CYBRP0";
}
5110
{
title = "Imp Statue";
sprite = "STA1A1";
width = 20;
height = 56;
}
5111
{
title = "Demon Statue";
sprite = "STA2A1";
width = 30;
height = 56;
}
5112
{
title = "Arch-Vile Statue";
width = 20;
sprite = "STA3A1";
height = 56;
}
5113
{
title = "Baron of Hell Statue";
sprite = "STA4A1";
width = 24;
height = 64;
}
5114
{
title = "Cyberdemon Statue";
sprite = "STA5A1";
width = 40;
height = 110;
}
5115
{
title = "Massmouth Statue";
width = 20;
sprite = "STA6A1";
height = 56;
}
5320
{
title = "Impaling Spike (doomguy head)";
sprite = "POLAA0";
width = 16;
height = 56;
}
5321
{
title = "Impaling Spike (3 doomguy heads)";
sprite = "POLBA0";
width = 16;
height = 64;
}
5322
{
title = "Impaling Spike (3 doomguy heads, short)";
sprite = "POLCA0";
width = 16;
height = 45;
}
5323
{
title = "Impaling Spike (doomguy torso, one arm)";
sprite = "POLDA0";
width = 16;
height = 54;
}
5324
{
title = "Impaling Spike (doomguy torso, two arms)";
sprite = "POLEA0";
width = 16;
height = 54;
}
5325
{
title = "Impaling Spike (doomguy skewered, twitching)";
sprite = "POLFA0";
width = 16;
height = 64;
}
5326
{
title = "Impaling Spike (doomguy skewered, long arm)";
sprite = "POLGA0";
width = 16;
height = 64;
}
5327
{
title = "Impaling Spike (doomguy skewered, short arm)";
sprite = "POLHA0";
width = 16;
height = 64;
}
5328
{
title = "Pool of Blood with Marine Helmet";
sprite = "GIB1A0";
width = 16;
height = 64;
}
}
lights
{
color = 11; // Light Cyan
arrow = 0;
title = "Light sources";
width = 16;
sort = 1;
height = 16;
hangs = 0;
blocking = 1;
5150
{
title = "Tall white firestick";
sprite = "TWHIA0";
}
5151
{
title = "Short white firestick";
sprite = "SMWTA0";
}
5152
{
title = "Tall yellow firestick";
sprite = "TYELA0";
}
5153
{
title = "Short yellow firestick";
sprite = "SMYTA0";
}
5154
{
title = "Tall techno floor lamp (Red)";
sprite = "TLP3A0";
}
5155
{
title = "Short techno floor lamp (Red)";
sprite = "TLP4A0";
}
5156
{
title = "Candle (Red)";
sprite = "CANRA0";
blocking = 0;
}
5157
{
title = "Candle (Blue)";
sprite = "CANBA0";
blocking = 0;
}
5158
{
title = "Floor lamp (Red)";
sprite = "RCOLA0";
}
5159
{
title = "Floor lamp (Blue)";
sprite = "BCOLA0";
}
}
scorepillars
{
color = 3; // Cyan
arrow = 0;
title = "Score pillars";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 2;
5020
{
title = "Hell Pillar";
sprite = "HLSPA0";
}
}
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
}
invweapons
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Weapon Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
}
invammunition
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
sort = 1;
height = 20;
blocking = 0;
hangs = 0;
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
}
invrandom
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Random Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
}
invrunes
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Rune Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5248
{
title = "Strength Spawner";
sprite = "STRRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5249
{
title = "Rage Spawner";
sprite = "RAGRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5250
{
title = "Drain Spawner";
sprite = "DRARA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5251
{
title = "Spread Spawner";
sprite = "SPRRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5252
{
title = "Resistance Spawner";
sprite = "RESRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5253
{
title = "Regeneration Spawner";
sprite = "REGRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5254
{
title = "Prosperity Spawner";
sprite = "PRSRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5255
{
title = "Reflection Spawner";
sprite = "REFRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5256
{
title = "Haste Spawner";
sprite = "HIJRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5257
{
title = "High jump Spawner";
sprite = "HIJRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}
// New things available only in Doom
doom
{
// New monsters
monsters
{
color = 12; // Light Red
arrow = 1;
title = "Monsters";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5004
{
title = "Blood Demon";
width = 30;
sprite = "SRG2A2A8";
}
5003
{
title = "Dark Imp";
sprite = "DIMPA2A8";
}
5005
{
title = "Super Shotgunner";
sprite = "GPOSA2A8";
}
5006
{
title = "Cacolantern";
width = 31;
sprite = "HED2A2A8";
}
5007
{
title = "Hectebus";
width = 48;
sprite = "HECTC2C8";
}
5015
{
title = "Abaddon";
width = 31;
sprite = "HED3A2A8";
}
5008
{
title = "Belphegor";
width = 24;
sprite = "BOS3A2A8";
}
// MBF stuff that's not in Zandronum yet
9037 = NULL; // Beta lost soul
}
// New weapons
// The pistol pickup is already in ZDoom
weapons
{
color = 14; // Yellow
arrow = 0;
title = "Weapons";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5014
{
title = "Minigun";
sprite = "MNGNA0";
}
5011
{
title = "Grenade launcher";
sprite = "GLAUA0";
}
5012
{
title = "Railgun";
sprite = "RAILA0";
}
5013
{
title = "BFG10000";
sprite = "BFG2A0";
}
}
// New health and armor items
health
{
color = 1; // Blue
arrow = 0;
title = "Health and Armor";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5091
{
title = "Max. armor bonus";
sprite = "BON4A0";
}
5090
{
title = "Max. health bonus";
sprite = "BON3A0";
}
5040
{
title = "Red armor";
sprite = "ARM3A0";
}
}
// New powerups
powerups
{
color = 9; // Light Blue
arrow = 0;
title = "Powerups";
width = 20;
sort = 1;
height = 40;
hangs = 0;
blocking = 0;
5039
{
title = "Random powerup";
sprite = "DOOMA0";
height = 45;
}
// MBF stuff that's not in Zandronum yet
2016 = NULL; // Beta evil sceptre
2017 = NULL; // Beta unholy bible
}
obstacles
{
color = 3; // Cyan
arrow = 0;
title = "Obstacles";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 2;
5057
{
title = "Hissy";
sprite = "HISYA1";
}
}
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5205
{
title = "Imp Spawner";
sprite = "TROOA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5206
{
title = "Dark Imp Spawner";
sprite = "DIMPA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5207
{
title = "Demon Spawner";
width = 30;
sprite = "SARGA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5208
{
title = "Spectre Spawner";
width = 30;
sprite = "SARGA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5209
{
title = "Blood Demon Spawner";
width = 30;
sprite = "SRG2A2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5210
{
title = "Former Human Spawner";
sprite = "POSSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5211
{
title = "Former Sergeant Spawner";
sprite = "SPOSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5212
{
title = "Chaingunner Spawner";
sprite = "CPOSA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5213
{
title = "Super Shotgunner Spawner";
sprite = "GPOSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5214
{
title = "Cacodemon Spawner";
width = 31;
sprite = "HEADA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5215
{
title = "Cacolantern Spawner";
width = 31;
sprite = "HED2A2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5216
{
title = "Abaddon Spawner";
width = 31;
sprite = "HED3A2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5217
{
title = "Revenant Spawner";
sprite = "SKELA2D8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5218
{
title = "Mancubus Spawner";
width = 48;
sprite = "FATTC2C8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5219
{
title = "Hectebus Spawner";
width = 48;
sprite = "HECTC2C8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5220
{
title = "Arachnotron Spawner";
width = 64;
sprite = "BSPIA2A8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5221
{
title = "Hell Knight Spawner";
width = 24;
sprite = "BOS2A2C8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5222
{
title = "Baron of Hell Spawner";
width = 24;
sprite = "BOSSA2A8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5223
{
title = "Belphegor Spawner";
width = 24;
sprite = "BOS3A2A8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5224
{
title = "Lost Soul Spawner";
width = 16;
sprite = "SKULA8A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5225
{
title = "Pain Elemental Spawner";
width = 31;
sprite = "PAINA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5226
{
title = "Cyberdemon Spawner";
width = 40;
sprite = "CYBRA2";
height = 110;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5227
{
title = "Spider Mastermind Spawner";
width = 128;
sprite = "SPIDA2A8";
height = 100;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5228
{
title = "Arch-Vile Spawner";
sprite = "VILEA2D8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5280
{
title = "Wolfenstein SS Spawner";
sprite = "SSWVA2";
height = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invweapons
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Weapon Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5267
{
title = "Chainsaw Spawner";
sprite = "CSAWA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5268
{
title = "Shotgun Spawner";
sprite = "SHOTA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5269
{
title = "Super Shotgun Spawner";
sprite = "SGN2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5270
{
title = "Chaingun Spawner";
sprite = "MGUNA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5271
{
title = "Minigun Spawner";
sprite = "MNGNA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5272
{
title = "Rocket Launcher Spawner";
sprite = "LAUNA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5273
{
title = "Grenade Launcher Spawner";
sprite = "GLAUA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5274
{
title = "Plasma Gun Spawner";
sprite = "PLASA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5275
{
title = "Railgun Spawner";
sprite = "RAILA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5276
{
title = "BFG9000 Spawner";
sprite = "BFUGA0";
height = 30;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5277
{
title = "BFG10000 Spawner";
sprite = "BFG2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invammunition
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
sort = 1;
height = 20;
blocking = 0;
hangs = 0;
5258
{
title = "Ammo Clip Spawner";
sprite = "CLIPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5259
{
title = "Shotgun Shells Spawner";
sprite = "SHELA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5260
{
title = "Rocket Spawner";
sprite = "ROCKA0";
height = "25";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5261
{
title = "Cell Charge Spawner";
sprite = "CELLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5262
{
title = "Box of Ammo Spawner";
sprite = "AMMOA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5263
{
title = "Box of Shells Spawner";
sprite = "SBOXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5264
{
title = "Box of Rockets Spawner";
width = 30;
sprite = "BROKA0";
height = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5265
{
title = "Cell Charge Pack Spawner";
sprite = "CELPA0";
height = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5281
{
title = "Backpack Spawner";
sprite = "BPAKA0";
height = "25";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5229
{
title = "Stimpack Spawner";
sprite = "STIMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5230
{
title = "Medkit Spawner";
sprite = "MEDIA0";
height = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5231
{
title = "Health Bonus Spawner";
sprite = "BON1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5232
{
title = "Armor Bonus Spawner";
sprite = "BON2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5233
{
title = "Max. Health Bonus Spawner";
sprite = "BON3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5234
{
title = "Max. Armor Bonus Spawner";
sprite = "BON4A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5235
{
title = "Green Armor Spawner";
sprite = "ARM1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5236
{
title = "Blue Armor Spawner";
sprite = "ARM2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5237
{
title = "Red Armor Spawner";
sprite = "ARM3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5238
{
title = "Doomsphere Spawner";
sprite = "DOOMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5239
{
title = "Guardsphere Spawner";
sprite = "GARDA0";
height = 30;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5240
{
title = "Invisibility Spawner";
sprite = "INVSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5241
{
title = "Partial Invisibility Spawner";
sprite = "PINSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5242
{
title = "Invulnerability Spawner";
sprite = "PINVA0";
height = 30;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5243
{
title = "Megasphere Spawner";
sprite = "MEGAA0";
height = 40;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5244
{
title = "Random Powerup Spawner";
sprite = "DOOMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5245
{
title = "Soulsphere Spawner";
sprite = "SOULA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5246
{
title = "Time Freeze Spawner";
sprite = "TIMEA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5247
{
title = "Turbosphere Spawner";
sprite = "TURBA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5266
{
title = "Berserk Spawner";
sprite = "PSTRA0";
height = 20;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invrandom
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Random Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5200
{
title = "Generic Item/Monster Spawner";
sprite = "TFOGB0";
height = 45;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5201
{
title = "Random Weak Monster Spawner";
width = 30;
sprite = "TFOGB0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5202
{
title = "Random Powerful Monster Spawner";
width = 64;
sprite = "TFOGB0";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5203
{
title = "Random Very Powerful Monster Spawner";
width = 128;
sprite = "TFOGB0";
height = 110;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5204
{
title = "Random Monster Spawner";
width = 128;
sprite = "TFOGB0";
height = 110;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5278
{
title = "Random Clip Ammo Spawner";
sprite = "CELLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5279
{
title = "Random Box Ammo Spawner";
sprite = "CELPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}
// New things available only in Heretic
heretic
{
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5400
{
title = "Gargoyle Spawner";
sprite = "IMPXA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5401
{
title = "Fire Gargoyle Spawner";
sprite = "IMPXF1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5402
{
title = "Golem Spawner";
sprite = "MUMMA1";
width = 22;
height = 62;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5403
{
title = "Nitrogolem Spawner";
sprite = "MUMMY1";
width = 22;
height = 62;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5404
{
title = "Golem Ghost Spawner";
sprite = "MUMMA1";
width = 22;
height = 62;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5405
{
title = "Nitrogolem Ghost Spawner";
sprite = "MUMMY1";
width = 22;
height = 62;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5406
{
title = "Weredragon Spawner";
sprite = "BEASA1";
width = 32;
height = 74;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5407
{
title = "Chicken Spawner";
sprite = "CHKNA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5408
{
title = "Sabreclaw Spawner";
sprite = "CLNKA1";
width = 20;
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5409
{
title = "Iron Lich Spawner";
sprite = "HEADA1";
width = 40;
height = 72;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5410
{
title = "Undead Warrior Spawner";
sprite = "KNIGA1";
width = 24;
height = 48;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5411
{
title = "Undead Warrior Ghost Spawner";
sprite = "KNIGA1";
width = 24;
height = 78;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5412
{
title = "Maulotaur Spawner";
sprite = "MNTRA1";
width = 28;
height = 100;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5413
{
title = "Ophidian Spawner";
sprite = "SNKEA1";
width = 22;
height = 70;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5414
{
title = "D'Sparil on Serpent Spawner";
sprite = "SRCRA1";
width = 28;
height = 100;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5415
{
title = "D'Sparil alone Spawner";
sprite = "SOR2P1";
width = 28;
height = 100;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5416
{
title = "Disciple Of D'Sparil Spawner";
sprite = "WZRDA1";
height = 68;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invweapons
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Weapon Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5417
{
title = "Dragon Claw Spawner";
sprite = "WBLSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5418
{
title = "Ethereal Crossbow Spawner";
sprite = "WBOWA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5419
{
title = "Gauntlets Of The Necromancer Spawner";
sprite = "WGNTA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5420
{
title = "Firemace Spawner";
sprite = "WMCEA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5421
{
title = "Phoenix Rod Spawner";
sprite = "WPHXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5422
{
title = "Hellstaff Spawner";
sprite = "WSKLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invammunition
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
sort = 1;
height = 20;
blocking = 0;
hangs = 0;
5423
{
title = "Claw Orb Spawner";
sprite = "AMB1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5424
{
title = "Energy Orb Spawner";
sprite = "AMB2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5425
{
title = "Ethereal Arrows Spawner";
sprite = "AMC1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5426
{
title = "Quiver Of Ethereal Arrows Spawner";
sprite = "AMC2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5427
{
title = "Mace Spheres Spawner";
sprite = "AMM1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5428
{
title = "Pile Of Mace Spheres Spawner";
sprite = "AMM2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5429
{
title = "Flame Orb Spawner";
sprite = "AMP1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5430
{
title = "Inferno Orb Spawner";
sprite = "AMP2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5431
{
title = "Lesser Runes Spawner";
sprite = "AMS1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5432
{
title = "Greater Runes Spawner";
sprite = "AMS2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5433
{
title = "Wand Crystal Spawner";
sprite = "AMG1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5434
{
title = "Crystal Geode Spawner";
sprite = "AMG2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5435
{
title = "Bag Of Holding Spawner";
sprite = "BAGHA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5437
{
title = "Silver Shield Spawner";
sprite = "SHLDA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5438
{
title = "Enchanted Shield Spawner";
sprite = "SHD2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5436
{
title = "Map Scroll Spawner";
sprite = "SPMPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5440
{
title = "Morph Ovum Spawner";
sprite = "ARTIEGGC";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5443
{
title = "Shadowsphere Spawner";
sprite = "ARTIINVS";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5444
{
title = "Ring of Invulnerability Spawner";
sprite = "ARTIINVU";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5447
{
title = "Time Bomb Of The Ancients Spawner";
sprite = "ARTIFBMB";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5448
{
title = "Tome of Power Spawner";
sprite = "ARTIPWBK";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invrandom
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Random Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5450
{
title = "Random Artifact Spawner";
sprite = "ARTIATLP";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5451
{
title = "Weak Monster Spawner";
sprite = "IMPXA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5452
{
title = "Tough Monster Spawner";
sprite = "HEADA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5453
{
title = "Random Monster Spawner";
sprite = "MUMMY1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5454
{
title = "Ghost Monster Spawner";
sprite = "KNIGA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}
// New things available only in Hexen
hexen
{
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5501
{
title = "Ettin Spawner";
sprite = "ETTNA1";
width = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5502
{
title = "Phantasmal Ettin Spawner";
sprite = "ETTNA1";
width = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5503
{
title = "Centaur Spawner";
sprite = "CENTA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5504
{
title = "Phantasmal Centaur Spawner";
sprite = "CENTA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5505
{
title = "Slaughtaur Spawner";
sprite = "CENTF1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5506
{
title = "Affrit Spawner";
sprite = "FDMNA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5507
{
title = "Dark Bishop Spawner";
sprite = "BISHA1";
width = 22;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5508
{
title = "Green Chaos Serpent Spawner";
sprite = "DEMNA1";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5509
{
title = "Phantasmal Green Chaos Serpent Spawner";
sprite = "DEMNA1";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5510
{
title = "Brown Chaos Serpent Spawner";
sprite = "DEM2A1";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5511
{
title = "Phantasmal Brown Chaos Serpent Spawner";
sprite = "DEM2A1";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5512
{
title = "Wendigo Spawner";
sprite = "ICEYA1";
width = 22;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5513
{
title = "Stalker Spawner";
sprite = "SSPTB0";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5514
{
title = "Stalker Boss Spawner";
sprite = "SSPTD0";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5515
{
title = "Reiver Spawner";
sprite = "WRTHA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5516
{
title = "Traductus (cleric boss) Spawner";
sprite = "CLERE8";
width = 16;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5517
{
title = "Zedek (fighter boss) Spawner";
sprite = "PLAYE8";
width = 16;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5518
{
title = "Menelkir (mage boss) Spawner";
sprite = "MAGEE8";
width = 16;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5520
{
title = "Heresiarch Spawner Spawner";
sprite = "SORCA1";
width = 40;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5521
{
title = "Korax Spawner Spawner";
sprite = "KORXA1";
width = 65;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5522
{
title = "Pig Spawner Spawner";
sprite = "PIGA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invweapons
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Weapon Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5530
{
title = "Firestorm Spawner";
sprite = "WCFMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5531
{
title = "Serpent Staff Spawner";
sprite = "WCSSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5532
{
title = "Timon's Axe Spawner";
sprite = "WFAXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5533
{
title = "Hammer Of Retribution Spawner";
sprite = "WFHMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5534
{
title = "Frost Shards Spawner";
sprite = "WMCSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5535
{
title = "Arc Of Death Spawner";
sprite = "WMLGG0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5554
{
title = "Wraithverge Piece 1 Spawner";
sprite = "WCH1A0";
}
5555
{
title = "Wraithverge Piece 2 Spawner";
sprite = "WCH2A0";
}
5556
{
title = "Wraithverge Piece 3 Spawner";
sprite = "WCH3A0";
}
5557
{
title = "Quietus Piece 1 Spawner";
sprite = "WFR1A0";
}
5558
{
title = "Quietus Piece 2 Spawner";
sprite = "WFR2A0";
}
5559
{
title = "Quietus Piece 3 Spawner";
sprite = "WFR3A0";
}
5560
{
title = "BloodScourge Piece 1 Spawner";
sprite = "WMS1A0";
}
5561
{
title = "BloodScourge Piece 2 Spawner";
sprite = "WMS2A0";
}
5562
{
title = "BloodScourge Piece 3 Spawner";
sprite = "WMS3A0";
}
}
invammunition
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
sort = 1;
height = 20;
blocking = 0;
hangs = 0;
5523
{
title = "Blue Mana Spawner";
sprite = "MAN1H0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5524
{
title = "Green Mana Spawner";
sprite = "MAN2H0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5525
{
title = "Combined Mana Spawner";
sprite = "MAN3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5549
{
title = "Amulet Of Warding Spawner";
sprite = "ARM4A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5550
{
title = "Falcon Shield Spawner";
sprite = "ARM2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5551
{
title = "Mesh Armor Spawner";
sprite = "ARM1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5552
{
title = "Platinum Helm Spawner";
sprite = "ARM3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5444
{
title = "Icon Of The Defender Spawner";
sprite = "ARTIINVU";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5536
{
title = "Disc Of Repulsion Spawner";
sprite = "ARTIBLST";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5537
{
title = "Dragonskin Bracers Spawner";
sprite = "ARTIBRAC";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5538
{
title = "Krater Of Might Spawner";
sprite = "ARTIBMAN";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5539
{
title = "Dark Servant Spawner";
sprite = "ARTISUMN";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5540
{
title = "Mystic Ambit Incant Spawner";
sprite = "ARTIHRAD";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5541
{
title = "Flechette Spawner";
sprite = "ARTIPSBG";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5542
{
title = "Poison Cloud Flechette Spawner";
sprite = "ARTIPSBG";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5543
{
title = "Delayed Blast Flechette Spawner";
sprite = "ARTIPSBG";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5544
{
title = "Bouncing Grenade Flechette Spawner";
sprite = "ARTIPSBG";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5545
{
title = "Porkelator Spawner";
sprite = "ARTIPORK";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5546
{
title = "Boots Of Speed Spawner";
sprite = "ARTISPED";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5547
{
title = "Banishment Device Spawner";
sprite = "ARTITELO";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invrandom
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Random Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5519
{
title = "Random Deathking Spawner";
sprite = "CLERE8";
width = 16;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5526
{
title = "Random Weapon Piece Spawner";
sprite = "WFR2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5527
{
title = "Random Wraithverge Piece Spawner";
sprite = "WCH3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5528
{
title = "Random Quietus Piece Spawner";
sprite = "WFR3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5529
{
title = "Random BloodScourge Piece Spawner";
sprite = "WMS3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5548
{
title = "Random Artifact Spawner";
sprite = "ARTIATLP";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5553
{
title = "Random Flechette Spawner";
sprite = "ARTIPSBG";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5563
{
title = "Cleric Weapon Spawner";
sprite = "WCSSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5564
{
title = "Fighter Weapon Spawner";
sprite = "WFAXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5565
{
title = "Mage Weapon Spawner";
sprite = "WMCSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5566
{
title = "Blue Mana Weapon Spawner";
sprite = "WCSSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5567
{
title = "Green Mana Weapon Spawner";
sprite = "WFHMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5568
{
title = "Weak Monster Spawner";
sprite = "FDMNA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5569
{
title = "Tough Monster Spawner";
sprite = "BISHA1";
width = 22;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5570
{
title = "Random Monster Spawner";
sprite = "DEMNA1";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5571
{
title = "Phantasmal Monster Spawner";
sprite = "CENTA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}
// New things available in both Raven Software games
raven
{
// The stalagmite is only defined for Doom in ZDoom, but it
// is also defined for Heretic and Hexen in Zandronum.
obstacles
{
color = 3; // Cyan
arrow = 0;
title = "Obstacles";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 2;
5050 // Stalagmite
{
blocking = 2;
title = "Stalagmite";
sprite = "SMT2A0";
width = 16;
height = 48;
}
}
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5500
{
title = "Friendly Allied Minotaur Spawner";
sprite = "MNTRA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5439
{
title = "Crystal Vial Spawner";
sprite = "PTN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5441
{
title = "Wings Of Wrath Spawner";
sprite = "ARTISOAR";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5442
{
title = "Quartz Flask Spawner";
sprite = "ARTIPTN2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5445
{
title = "Mystic Urn Spawner";
sprite = "ARTISPHL";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5446
{
title = "Chaos Device Spawner";
sprite = "ARTIATLP";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5449
{
title = "Torch Spawner";
sprite = "ARTITRCH";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}
// New things available only in Strife
strife
{
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5600
{
title="Acolyte spawner";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5601
{
title="Acolyte spawner (tan)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5602
{
title="Acolyte spawner (red)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5603
{
title="Acolyte spawner (rust)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5604
{
title="Acolyte spawner (gray)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5605
{
title="Acolyte spawner (dark green)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5606
{
title="Acolyte spawner (gold)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5607
{
title="Acolyte spawner (light green)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5608
{
title="Acolyte spawner (blue)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5609
{
title="Acolyte spawner (shadow)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5610
{
title="Random Acolyte spawner";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5611
{
title="Sentinel Spawner";
sprite= "SEWRA8A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 23;
}
5612
{
title="Crusader Spawner";
sprite= "ROB2A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5613
{
title="Inquisitor Spawner";
sprite= "ROB3A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 40;
}
5614
{
title="Stalker Spawner";
sprite= "SPIDJ2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 31;
}
5615
{
title="Ceiling Turret Spawner";
sprite= "TURTA8A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 20;
}
5616
{
title="Templar Spawner";
sprite= "PGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5617
{
title="Reaver Spawner";
sprite= "ROB1A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 20;
}
5618
{
title="Random Small Robot Spawner";
sprite= "SEWRA8A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 31;
}
5619
{
title="Random Medium Robot Spawner";
sprite= "ROB2A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 40;
}
5620
{
title="Random Robot Spawner";
sprite= "ROB3A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 40;
}
5621
{
title="Bishop Spawner";
sprite= "MLDRA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 40;
}
5622
{
title="Programmer Spawner";
sprite= "PRGRD0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 45;
}
5623
{
title="Loremaster Spawner";
sprite= "PRSTA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 15;
}
5624
{
title="Entity Spawner";
sprite= "MNALA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 130;
}
5625
{
title="Sub-Entity Spawner";
sprite= "MNALA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 130;
}
5626
{
title="Spectre 1 Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
5627
{
title="Spectre 2 Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
5628
{
title="Spectre 3 Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
5629
{
title="Spectre 4 Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
5630
{
title="Spectre 5 Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
5631
{
title="Random Spectre Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
}
invweapons
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Weapon Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5632
{
title="Crossbow Spawner";
sprite= "CBOWA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5633
{
title="Assault Gun Spawner";
sprite= "RIFLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5634
{
title="Assault Gun (Standing) Spawner";
sprite= "RIFLB0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5635
{
title="Random Assault Gun Spawner";
sprite= "RIFLB0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5636
{
title="Mini-Missile Launcher Spawner";
sprite= "MMSLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5637
{
title="Flame Thrower Spawner";
sprite= "FLAMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5638
{
title="Mauler Spawner";
sprite= "TRPDA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5639
{
title="Grenade Launcher Spawner";
sprite= "GRNDA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5640
{
title="Sigil 1 Spawner";
sprite= "SIGLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5641
{
title="Sigil 2 Spawner";
sprite= "SIGLB0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5642
{
title="Sigil 3 Spawner";
sprite= "SIGLC0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5643
{
title="Sigil 4 Spawner";
sprite= "SIGLD0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5644
{
title="Sigil 5 Spawner";
sprite= "SIGLE0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5645
{
title="Random Sigil Spawner";
sprite= "SIGLE0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invammunition
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
sort = 1;
height = 20;
blocking = 0;
hangs = 0;
5646
{
title="High Explosive Grenade Rounds Spawner";
sprite= "GRN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5647
{
title="Phosphorous Grenade Rounds Spawner";
sprite= "GRN2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5648
{
title="Random Grenade Rounds Spawner";
sprite= "GRN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5649
{
title="Bullet Clip Spawner";
sprite= "BLITA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5650
{
title="Bullet Box Spawner";
sprite= "BBOXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5651
{
title="Bullet Spawner";
sprite= "BBOXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5652
{
title="Mini Missiles Spawner";
sprite= "MSSLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5653
{
title="Missile Crate Spawner";
sprite= "ROKTA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5654
{
title="Random Missiles Spawner";
sprite= "MSSLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5655
{
title="Energy Pod Spawner";
sprite= "BRY1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5656
{
title="Energy Pack Spawner";
sprite= "CPACA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5657
{
title="Random Energy Spawner";
sprite= "BRY1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5658
{
title="Poison Bolts Spawner";
sprite= "PQRLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5659
{
title="Electric Bolts Spawner";
sprite= "XQRLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5660
{
title="Random Bolts Spawner";
sprite= "XQRLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5661
{
title="Ammo Satchel Spawner";
sprite= "BKPKA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5662
{
title="Large or Rare Ammo Spawner";
sprite= "PQRLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5663
{
title="Small or Common Ammo Spawner";
sprite= "BLITA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5664
{
title="Metal Armor Spawner";
sprite= "ARM1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5665
{
title="Leather Armor Spawner";
sprite= "ARM2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5667
{
title="Med Patch Spawner";
sprite= "STMPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5668
{
title="Medkit Spawner";
sprite= "MDKTA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5669
{
title="Surgery Kit Spawner";
sprite= "FULLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5675
{
title="Random Health Spawner";
sprite= "MDKTA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5676
{
title="Random Armor Spawner";
sprite= "ARM1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5666
{
title="Teleport Beacon Spawner";
sprite= "BEACA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5670
{
title="Map Spawner";
sprite= "PMAPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5671
{
title="Shadow Armor Spawner";
sprite= "SHD1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5672
{
title="Environmental Suit Spawner";
sprite= "MASKA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5673
{
title="Targeter Spawner";
sprite= "TARGA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5674
{
title="Scanner Spawner";
sprite= "PMUPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}