UltimateZoneBuilder/Build
MaxED b8d3ed0ccb Added "lightfog" flag support.
UDMF: UDMF texture offsets can now be edited in Sector and Linedef edit forms.
Floor and ceiling textures are now dragged properly in GZDoom Visual mode.
2012-11-05 12:31:24 +00:00
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Compilers Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Configurations Added "lightfog" flag support. 2012-11-05 12:31:24 +00:00
Gldefs Added GLDEFS and (Z)MAPINFO parsers. 2012-06-01 10:17:47 +00:00
Plugins Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Scripting Fixed another config error in ZDoom_ACS.cfg 2012-09-26 00:56:09 +00:00
Setup GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Sprites Z-height of a thing can now be changed in absolute and relative mode in Thing Edit form. 2012-09-16 19:54:16 +00:00
DevIL.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
GPL.txt @ GPL in Windows style newlines (CR LF instead of LF only) 2010-08-30 19:43:09 +00:00
GZBuilder.cfg GZDoom Builder 1.07c: 2012-06-06 13:37:19 +00:00
Scintilla.dll Fixed tabs in script editor 2009-05-06 19:08:37 +00:00
SharpCompress.3.5.dll GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
SlimDX.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Trackbar.dll graphical interface fixes 2009-01-02 18:27:08 +00:00