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BlockEntry.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
BlockMap.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
GroupInfo.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Linedef.cs
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Renderer now works much faster in 2D modes.
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2013-07-29 08:50:50 +00:00 |
MapElement.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
MapElementCollection.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
MapOptions.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
MapSet.cs
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Added a way to assign new tags, which finds a tag unused by current map element type.
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2013-08-28 08:29:06 +00:00 |
Sector.cs
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UDMF: sector flags are now defined in game configuration instead of being hardcoded.
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2013-07-10 08:59:17 +00:00 |
SelectableElement.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
SelectionType.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Sidedef.cs
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Textures with names starting with "-" were not processed correctly.
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2013-07-31 12:38:47 +00:00 |
SidedefPart.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Thing.cs
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Fixed several crashes when trying to load not existing images and models from folder/pk3/pk7 resources.
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2013-07-30 09:25:27 +00:00 |
UniFields.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
UniValue.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Vertex.cs
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Sector Edit form and Linedef Edit form now support float texture offsets.
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2013-07-08 13:13:28 +00:00 |