UltimateZoneBuilder/Source/Core
MaxED b7b0041388 Added, Draw Ellipse mode: added "Angle" parameter. Can be used to rotate the shape.
Changed, Draw Ellipse mode: lowered minimum subdivisions to 3.
Fixed, Browse Action and Browse Effect windows: first option was always selected for any generalized action/effect parameter during generalized action/effect setup.
2016-03-06 20:52:19 +00:00
..
Actions Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
Compilers ACC support: fixed a crash when trying to load non-existent include file. 2016-02-28 22:15:17 +00:00
Config Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Controls Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Data Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Editing Added, Draw Grid mode: "Lock slices to grid" now operates in 4 modes: "None", "Horizontal", "Vertical" and "Both". Can be helpful when drawing ladders and such. 2016-03-04 13:41:55 +00:00
General Added, Draw Ellipse mode: added "Angle" parameter. Can be used to rotate the shape. 2016-03-06 20:52:19 +00:00
Geometry Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
GZBuilder Changed, Draw Ellipse mode: lowered minimum subdivisions to 4. 2016-03-04 21:21:41 +00:00
IO Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Map Added "Fixed Things Scale" setting (available in the View menu, as a button on the View toolbar and as the "Toggle Fixed Things Scale" action). When enabled, Things will no longer be scaled based on current zoom level in Classic modes, instead, thing bounding box will be drawn when appropriate (this option mimics DB1 things rendering style). 2016-02-22 15:20:08 +00:00
Plugins Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Properties Added "Fixed Things Scale" setting (available in the View menu, as a button on the View toolbar and as the "Toggle Fixed Things Scale" action). When enabled, Things will no longer be scaled based on current zoom level in Classic modes, instead, thing bounding box will be drawn when appropriate (this option mimics DB1 things rendering style). 2016-02-22 15:20:08 +00:00
Rendering Changed the way filtering in the Edit Things, Browse Action and Browse Effect windows work: items, which names start with filter text are now displayed first. 2016-02-23 13:55:53 +00:00
Resources Added "Fixed Things Scale" setting (available in the View menu, as a button on the View toolbar and as the "Toggle Fixed Things Scale" action). When enabled, Things will no longer be scaled based on current zoom level in Classic modes, instead, thing bounding box will be drawn when appropriate (this option mimics DB1 things rendering style). 2016-02-22 15:20:08 +00:00
Types Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them. 2016-02-08 21:51:03 +00:00
VisualModes Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Windows Added, Draw Ellipse mode: added "Angle" parameter. Can be used to rotate the shape. 2016-03-06 20:52:19 +00:00
ZDoom Added HiRes textures support. 2016-03-04 08:10:56 +00:00
app.manifest Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility... 2015-01-08 15:01:57 +00:00
Builder.csproj Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00