UltimateZoneBuilder/Source/Editing
2008-09-17 19:21:45 +00:00
..
ClassicMode.cs - improved game config guessing to better detect UDMF when map is opened 2008-06-10 11:32:06 +00:00
CopyPasteManager.cs - splitten up UDMF reading/writing in seperate classes where they write to/read from a stream. the UniversalMapSetIO now simply makes use of the reader and writer. 2008-09-17 19:21:45 +00:00
EditMode.cs - splitten up UDMF reading/writing in seperate classes where they write to/read from a stream. the UniversalMapSetIO now simply makes use of the reader and writer. 2008-09-17 19:21:45 +00:00
EditModeAttribute.cs - updated todo list 2008-09-15 21:53:00 +00:00
EditModeInfo.cs renamed Controls namespace to Actions in preparation for separation of user controls into Controls namespace 2008-05-29 11:34:01 +00:00
GridSetup.cs added grid controls 2008-06-10 08:35:14 +00:00
NullThingsFilter.cs - things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented) 2008-05-26 20:06:15 +00:00
ThingsFilter.cs some bug fixes and completed the things filter 2008-06-03 19:02:06 +00:00
UndoGroup.cs added undo/redo 2007-11-12 22:43:01 +00:00
UndoManager.cs updated to latest SlimDX version (september 2008) 2008-09-13 13:24:06 +00:00
UndoSnapshot.cs separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
VisualMode.cs separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00