UltimateZoneBuilder/Source/Core/Builder.sln
MaxED b1df216a29 GZDoom Builder 1.07d:
Added "Test Map from current position" action (default shortcut is Ctrl-F9), which lets you play the game from cursor position, if you are in 2D-Mode, and from camera location if you are in Visual Mode.
Added "Sync camera position between 2D and 3D modes" (found in Preferences -> Interface -> Options), which automatically centers 2D-mode on camera position when you leave Visual Mode, and places camera at cursor position when you toggle from 2D-mode to Visual Mode (unless you have Visual Mode camera thing in your map).
Several improvements in Draw Rectangle and Draw Ellipse modes: added info label with current bevel amount and subdivision level; bevel amount now applied properly when shape size is smaller than it.
2012-06-07 01:06:37 +00:00

42 lines
2.5 KiB
Text

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C# Express 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Builder", "Builder.csproj", "{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BuilderModes", "..\Plugins\BuilderModes\BuilderModes.csproj", "{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}.Debug|Any CPU.ActiveCfg = Debug|x86
{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}.Debug|Mixed Platforms.Build.0 = Debug|x86
{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}.Debug|x86.ActiveCfg = Debug|x86
{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}.Debug|x86.Build.0 = Debug|x86
{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}.Release|Any CPU.ActiveCfg = Release|x86
{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}.Release|Mixed Platforms.ActiveCfg = Release|x86
{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}.Release|Mixed Platforms.Build.0 = Release|x86
{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}.Release|x86.ActiveCfg = Release|x86
{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}.Release|x86.Build.0 = Release|x86
{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}.Debug|Any CPU.ActiveCfg = Debug|x86
{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}.Debug|Mixed Platforms.Build.0 = Debug|x86
{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}.Debug|x86.ActiveCfg = Debug|x86
{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}.Debug|x86.Build.0 = Debug|x86
{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}.Release|Any CPU.ActiveCfg = Release|x86
{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}.Release|Mixed Platforms.ActiveCfg = Release|x86
{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}.Release|Mixed Platforms.Build.0 = Release|x86
{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}.Release|x86.ActiveCfg = Release|x86
{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal