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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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ada38c4454
Fixed, Visual mode: aspect ratio was not updated when render area was resized. Fixed, Visual mode: vertex handles were disappearing after using Reload Resources (F8) action. Changed, internal: removed most of the fixed pipeline rendering code. The editor can no longer be used on a video card without Shader Model 2.0 support. |
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.. | ||
IVisualPickable.cs | ||
VisualBlockEntry.cs | ||
VisualBlockMap.cs | ||
VisualCamera.cs | ||
VisualGeometry.cs | ||
VisualMode.cs | ||
VisualPickResult.cs | ||
VisualSector.cs | ||
VisualThing.cs | ||
VisualVertex.cs |