..
Actions
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
Compilers
ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
2015-12-27 21:54:50 +00:00
Config
Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported.
2016-01-11 13:00:52 +00:00
Controls
Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported.
2016-01-11 13:00:52 +00:00
Data
Fixed, Visual mode: fixed D3DERR_INVALIDCALL error caused by a bug in classic skybox texture creation.
2016-01-14 22:15:54 +00:00
Editing
Updated: any graphic can be used as a skybox texture.
2016-01-13 09:34:32 +00:00
General
Updated: any graphic can be used as a skybox texture.
2016-01-13 09:34:32 +00:00
Geometry
Updated, Visual mode: classic skies are now rendered much closer to the way GZDoom renders them.
2016-01-14 11:39:52 +00:00
GZBuilder
Updated, Visual mode: classic skies are now rendered much closer to the way GZDoom renders them.
2016-01-14 11:39:52 +00:00
IO
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
Map
Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported.
2016-01-11 13:00:52 +00:00
Plugins
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
Properties
Updated, Visual mode: classic skies are now rendered much closer to the way GZDoom renders them.
2016-01-14 11:39:52 +00:00
Rendering
Fixed, Visual mode: fixed D3DERR_INVALIDCALL error caused by a bug in classic skybox texture creation.
2016-01-14 22:15:54 +00:00
Resources
Updated, Visual mode: classic skies are now rendered much closer to the way GZDoom renders them.
2016-01-14 11:39:52 +00:00
Types
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
VisualModes
Fixed, Visual mode: fixed D3DERR_INVALIDCALL error caused by a bug in classic skybox texture creation.
2016-01-14 22:15:54 +00:00
Windows
Fixed, Visual mode: fixed D3DERR_INVALIDCALL error caused by a bug in classic skybox texture creation.
2016-01-14 22:15:54 +00:00
ZDoom
Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported.
2016-01-11 13:00:52 +00:00
app.manifest
Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
2015-01-08 15:01:57 +00:00
Builder.csproj
Updated, Visual mode: classic skies are now rendered much closer to the way GZDoom renders them.
2016-01-14 11:39:52 +00:00
Builder.sln
Removed UDMFControls plugin.
2013-08-10 11:28:51 +00:00