UltimateZoneBuilder/Source/Core/GZBuilder
MaxED 94dce70ada UDMF: vertical offsets of a vertex can now be edited in Vertex Edit form and are shown in Vertex Info panel.
Bridge mode: when source sidedefs don't have upper/lower textures, their middle textures are used instead.
2012-11-27 23:04:49 +00:00
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Controls GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
Data Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Geometry Event lines are now shown for ActorMover. 2012-09-26 00:04:17 +00:00
GZDoom GZDoom Builder 1.12e: 2012-08-14 12:47:27 +00:00
md3 Fixed incorrect UV mapping on MD2 models in Visual modes. 2012-11-20 22:08:34 +00:00
Tools UDMF: vertical offsets of a vertex can now be edited in Vertex Edit form and are shown in Vertex Info panel. 2012-11-27 23:04:49 +00:00
GZGeneral.cs Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00