mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
a61bba2536
Preferences: added "Capitalize texture names" option (located in Preferences -> Appearance -> Additional options). When disabled, the casing of displayed texture names will match filenames for textures loaded form TEXTURES or pk3/pk7/folder resources. Textures Browser: added support for displaying long texture names. Errors list is now cleared when reloading resources. Visual mode: added basic support for sector slopes (no UI for that feature yet). |
||
---|---|---|
.. | ||
ActorStructure.cs | ||
DecorateParser.cs | ||
PatchStructure.cs | ||
StateGoto.cs | ||
StateStructure.cs | ||
TexturesParser.cs | ||
TextureStructure.cs | ||
VoxeldefParser.cs | ||
ZDTextParser.cs |