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Includes
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Fixed: regular and block comment parsing was broken in TEXTMAP parser.
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2014-10-21 13:35:44 +00:00 |
Other Games
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Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags.
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2014-09-29 20:49:41 +00:00 |
Boom_Doom2Doom.cfg
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Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor).
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2014-05-15 08:32:08 +00:00 |
Boom_DoomDoom.cfg
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Visual mode, 3d floors: fixed broken 3d floor visibility detection one more time.
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2014-08-26 11:08:34 +00:00 |
Doom_Doom2Doom.cfg
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Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor).
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2014-05-15 08:32:08 +00:00 |
Doom_DoomDoom.cfg
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Visual mode, 3d floors: fixed broken 3d floor visibility detection one more time.
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2014-08-26 11:08:34 +00:00 |
GZDoom_DoomDoom.cfg
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Game Configurations window: "enabled" status was not saved if the configuration was not changed.
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2014-02-19 09:55:05 +00:00 |
GZDoom_DoomHexen.cfg
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Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor).
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2014-05-15 08:32:08 +00:00 |
GZDoom_DoomUDMF.cfg
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Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor).
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2014-05-15 08:32:08 +00:00 |
GZDoom_HereticDoom.cfg
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GZDoom_HereticHexen.cfg
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GZDoom_HereticUDMF.cfg
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GZDoom_HexenHexen.cfg
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Game Configurations window: "enabled" status was not saved if the configuration was not changed.
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2014-02-19 09:55:05 +00:00 |
GZDoom_HexenUDMF.cfg
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Game Configurations window: "enabled" status was not saved if the configuration was not changed.
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2014-02-19 09:55:05 +00:00 |
GZDoom_StrifeDoom.cfg
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GZDoom_StrifeHexen.cfg
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GZDoom_StrifeUDMF.cfg
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Game Configurations window: "enabled" status was not saved if the configuration was not changed.
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2014-02-19 09:55:05 +00:00 |
Zandronum_DoomDoom.cfg
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Zandronum_DoomHexen.cfg
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Script type can now be chosen when creating a new map and changed in Map Options form.
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2014-07-11 10:13:26 +00:00 |
Zandronum_DoomUDMF.cfg
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Script type can now be chosen when creating a new map and changed in Map Options form.
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2014-07-11 10:13:26 +00:00 |
Zandronum_HereticDoom.cfg
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Zandronum_HereticHexen.cfg
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Script type can now be chosen when creating a new map and changed in Map Options form.
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2014-07-11 10:13:26 +00:00 |
Zandronum_HereticUDMF.cfg
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Script type can now be chosen when creating a new map and changed in Map Options form.
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2014-07-11 10:13:26 +00:00 |
Zandronum_HexenHexen.cfg
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Script type can now be chosen when creating a new map and changed in Map Options form.
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2014-07-11 10:13:26 +00:00 |
Zandronum_HexenUDMF.cfg
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Script type can now be chosen when creating a new map and changed in Map Options form.
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2014-07-11 10:13:26 +00:00 |
Zandronum_StrifeDoom.cfg
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Zandronum_StrifeHexen.cfg
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Script type can now be chosen when creating a new map and changed in Map Options form.
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2014-07-11 10:13:26 +00:00 |
Zandronum_StrifeUDMF.cfg
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Script type can now be chosen when creating a new map and changed in Map Options form.
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2014-07-11 10:13:26 +00:00 |
ZDoom_DoomDoom.cfg
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ZDoom_DoomHexen.cfg
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ZDoom_DoomUDMF.cfg
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ZDoom_HereticDoom.cfg
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ZDoom_HereticHexen.cfg
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ZDoom_HereticUDMF.cfg
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ZDoom_HexenHexen.cfg
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ZDoom_HexenUDMF.cfg
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ZDoom_StrifeDoom.cfg
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ZDoom_StrifeHexen.cfg
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ZDoom_StrifeUDMF.cfg
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ZDoomFamily_template.txt
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