UltimateZoneBuilder/Build/Configurations
MaxED 1ae9481a03 Fixed: regular and block comment parsing was broken in TEXTMAP parser.
Updated MissingThing icon.
More changes in ZDoom_linedefs.cfg and Hexen_linedefs.cfg.
2014-10-21 13:35:44 +00:00
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Includes Fixed: regular and block comment parsing was broken in TEXTMAP parser. 2014-10-21 13:35:44 +00:00
Other Games Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags. 2014-09-29 20:49:41 +00:00
Boom_Doom2Doom.cfg Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
Boom_DoomDoom.cfg Visual mode, 3d floors: fixed broken 3d floor visibility detection one more time. 2014-08-26 11:08:34 +00:00
Doom_Doom2Doom.cfg Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
Doom_DoomDoom.cfg Visual mode, 3d floors: fixed broken 3d floor visibility detection one more time. 2014-08-26 11:08:34 +00:00
GZDoom_DoomDoom.cfg Game Configurations window: "enabled" status was not saved if the configuration was not changed. 2014-02-19 09:55:05 +00:00
GZDoom_DoomHexen.cfg Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
GZDoom_DoomUDMF.cfg Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
GZDoom_HereticDoom.cfg
GZDoom_HereticHexen.cfg
GZDoom_HereticUDMF.cfg
GZDoom_HexenHexen.cfg Game Configurations window: "enabled" status was not saved if the configuration was not changed. 2014-02-19 09:55:05 +00:00
GZDoom_HexenUDMF.cfg Game Configurations window: "enabled" status was not saved if the configuration was not changed. 2014-02-19 09:55:05 +00:00
GZDoom_StrifeDoom.cfg
GZDoom_StrifeHexen.cfg
GZDoom_StrifeUDMF.cfg Game Configurations window: "enabled" status was not saved if the configuration was not changed. 2014-02-19 09:55:05 +00:00
Zandronum_DoomDoom.cfg
Zandronum_DoomHexen.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_DoomUDMF.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_HereticDoom.cfg
Zandronum_HereticHexen.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_HereticUDMF.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_HexenHexen.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_HexenUDMF.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_StrifeDoom.cfg
Zandronum_StrifeHexen.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_StrifeUDMF.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
ZDoom_DoomDoom.cfg
ZDoom_DoomHexen.cfg
ZDoom_DoomUDMF.cfg
ZDoom_HereticDoom.cfg
ZDoom_HereticHexen.cfg
ZDoom_HereticUDMF.cfg
ZDoom_HexenHexen.cfg
ZDoom_HexenUDMF.cfg
ZDoom_StrifeDoom.cfg
ZDoom_StrifeHexen.cfg
ZDoom_StrifeUDMF.cfg
ZDoomFamily_template.txt