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ActionFloorLowerToLowestTextures.cs
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Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608)
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2021-09-03 18:31:36 +02:00 |
ActionFloorRaiseToHighestTextures.cs
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Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608)
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2021-09-03 18:31:36 +02:00 |
ActionFloorRaiseToNextHigherTextures.cs
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Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608)
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2021-09-03 18:31:36 +02:00 |
BaseActionTextures.cs
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Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608)
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2021-09-03 18:31:36 +02:00 |
BaseCheckTextures.cs
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Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608)
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2021-09-03 18:31:36 +02:00 |
CheckClosedSectors.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
CheckLineReferences.cs
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2017-01-15 00:35:40 +02:00 |
CheckMapSize.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
CheckMissingActivations.cs
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Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
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2021-03-22 10:41:21 +01:00 |
CheckMissingFlats.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
CheckMissingTextures.cs
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Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608)
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2021-09-03 18:31:36 +02:00 |
CheckObsoleteThings.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
CheckOffGridVertices.cs
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Added error check for vertices with non-integer positions (#94 by davidxn)
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2017-04-10 16:52:10 -04:00 |
CheckOverlappingLines.cs
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Map Analysis Mode: fixed an issue where lines were erroneously reported as overlapping in certain situations. Fixes #713
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2022-03-11 12:31:48 +01:00 |
CheckOverlappingVertices.cs
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Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts
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2020-05-22 22:30:32 +02:00 |
CheckPolyobjects.cs
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2017-01-15 00:35:40 +02:00 |
CheckShortLinedefs.cs
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2017-01-15 00:35:40 +02:00 |
CheckStrayVertices.cs
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2017-01-15 00:35:40 +02:00 |
CheckStuckThings.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
CheckTextureAlignment.cs
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Map Analysis Mode: fixed a crash when the sidedef of 1-sided lines had upper/lower textures defined. Fixes #533
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2021-02-23 16:26:31 +01:00 |
CheckUnknownActions.cs
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2017-01-15 00:35:40 +02:00 |
CheckUnknownFlats.cs
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2017-01-15 00:35:40 +02:00 |
CheckUnknownScripts.cs
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2017-01-15 00:35:40 +02:00 |
CheckUnknownTextures.cs
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Error Checker: added config options to ignore unknown textures on sidedefs for certain actions. Resolves #518
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2021-02-20 15:04:47 +01:00 |
CheckUnknownThings.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
CheckUnusedTextures.cs
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Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608)
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2021-09-03 18:31:36 +02:00 |
CheckUnusedThings.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ErrorChecker.cs
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2017-01-15 00:35:40 +02:00 |
ErrorCheckerAttribute.cs
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2017-01-15 00:35:40 +02:00 |
ErrorResult.cs
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2017-01-15 00:35:40 +02:00 |
ResultInvalidPolyobjectLines.cs
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2017-01-15 00:35:40 +02:00 |
ResultInvalidPolyobjectThings.cs
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2017-01-15 00:35:40 +02:00 |
ResultLineMissingFront.cs
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2017-01-15 00:35:40 +02:00 |
ResultLineMissingSides.cs
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2017-01-15 00:35:40 +02:00 |
ResultLineNotDoubleSided.cs
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2017-01-15 00:35:40 +02:00 |
ResultLineNotSingleSided.cs
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2017-01-15 00:35:40 +02:00 |
ResultLineOverlapping.cs
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2017-01-15 00:35:40 +02:00 |
ResultMapTooBig.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
ResultMissingActivation.cs
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Missing Activation map check (PR#260 by davidxn)
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2019-02-27 19:12:15 +02:00 |
ResultMissingFlat.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ResultMissingTexture.cs
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2017-01-15 00:35:40 +02:00 |
ResultNoErrors.cs
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2017-01-15 00:35:40 +02:00 |
ResultObsoleteThing.cs
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2017-01-15 00:35:40 +02:00 |
ResultOffGridVertex.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
ResultSectorInvalid.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
ResultSectorUnclosed.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ResultShortLinedef.cs
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2017-01-15 00:35:40 +02:00 |
ResultStrayVertex.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
ResultStuckThingInLine.cs
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2017-01-15 00:35:40 +02:00 |
ResultStuckThingInThing.cs
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2017-01-15 00:35:40 +02:00 |
ResultTexturesMisaligned.cs
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2017-01-15 00:35:40 +02:00 |
ResultThingOutside.cs
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2017-01-15 00:35:40 +02:00 |
ResultUnknownFlat.cs
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2017-01-15 00:35:40 +02:00 |
ResultUnknownLinedefAction.cs
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2017-01-15 00:35:40 +02:00 |
ResultUnknownLinedefScript.cs
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2017-01-15 00:35:40 +02:00 |
ResultUnknownSectorEffect.cs
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2017-01-15 00:35:40 +02:00 |
ResultUnknownTexture.cs
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2017-01-15 00:35:40 +02:00 |
ResultUnknownThing.cs
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2017-01-15 00:35:40 +02:00 |
ResultUnknownThingAction.cs
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2017-01-15 00:35:40 +02:00 |
ResultUnknownThingScript.cs
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2017-01-15 00:35:40 +02:00 |
ResultUnusedTexture.cs
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2017-01-15 00:35:40 +02:00 |
ResultUnusedThing.cs
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2017-01-15 00:35:40 +02:00 |
ResultVertexOverlappingLine.cs
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2017-01-15 00:35:40 +02:00 |
ResultVertexOverlappingVertex.cs
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2017-01-15 00:35:40 +02:00 |