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ClipboardStreamReader.cs
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Added, Edit Sectors window: added UI for floor/ceiling portals.
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2016-10-11 12:58:35 +00:00 |
ClipboardStreamWriter.cs
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Added, Edit Sectors window: added UI for floor/ceiling portals.
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2016-10-11 12:58:35 +00:00 |
ClippedStream.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2016-03-18 12:52:12 +00:00 |
Configuration.cs
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Cosmetic: changed ' to " in the most of Error and Warning messages.
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2016-02-22 08:04:06 +00:00 |
DeserializerStream.cs
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Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
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2016-02-01 22:04:00 +00:00 |
DirectoryFileEntry.cs
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Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration.
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2014-10-07 00:23:02 +00:00 |
DirectoryFilesList.cs
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Added, Game configurations: added "ignoreddirectories" parameter. It lists directory names to be ignored when loading PK3/PK7/Directory resources.
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2016-10-24 19:19:11 +00:00 |
DoomColormapReader.cs
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Fixed the editor crashing/locking up when trying to read TEXTUREX patch containing invalid data.
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2016-10-28 21:07:33 +00:00 |
DoomFlatReader.cs
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Fixed the editor crashing/locking up when trying to read TEXTUREX patch containing invalid data.
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2016-10-28 21:07:33 +00:00 |
DoomMapSetIO.cs
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DECORATE and MAPINFO parsers: added editor number range check.
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2016-02-28 21:21:50 +00:00 |
DoomPictureReader.cs
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Fixed the editor crashing/locking up when trying to read TEXTUREX patch containing invalid data.
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2016-10-28 21:07:33 +00:00 |
FileImageReader.cs
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Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
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2015-12-28 15:01:53 +00:00 |
HexenMapSetIO.cs
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DECORATE and MAPINFO parsers: added editor number range check.
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2016-02-28 21:21:50 +00:00 |
IImageReader.cs
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Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
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2014-10-12 21:59:16 +00:00 |
IMapSetIO.cs
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Removed "Paste Properties Options" action.
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2015-10-09 12:38:12 +00:00 |
IReadWriteStream.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Lump.cs
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Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
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2016-02-01 22:04:00 +00:00 |
MapSetIO.cs
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Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
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2015-12-28 15:01:53 +00:00 |
SerializerStream.cs
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Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
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2016-02-01 22:04:00 +00:00 |
UniversalCollection.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
UniversalEntry.cs
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Cosmetic: changed ' to " in the most of Error and Warning messages.
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2016-02-22 08:04:06 +00:00 |
UniversalMapSetIO.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2016-03-18 12:52:12 +00:00 |
UniversalParser.cs
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Cosmetic: changed ' to " in some more Error and Warning messages.
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2016-03-08 20:41:06 +00:00 |
UniversalStreamReader.cs
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Added, Edit Sectors window: added UI for floor/ceiling portals.
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2016-10-11 12:58:35 +00:00 |
UniversalStreamWriter.cs
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Added, Edit Sectors window: added UI for floor/ceiling portals.
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2016-10-11 12:58:35 +00:00 |
UnknownImageReader.cs
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ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
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2015-12-27 21:54:50 +00:00 |
WAD.cs
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Updated, Script Editor: redesigned "Find and Replace" window. It can now search/replace in all opened tabs and all detected text resources.
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2016-12-02 13:45:03 +00:00 |