UltimateZoneBuilder/Source/Data
2008-10-01 20:30:29 +00:00
..
DataLocation.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DataLocationList.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DataManager.cs fixed incorrect red "busy" status light 2008-10-01 20:30:29 +00:00
DataReader.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DirectoryReader.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
FileImage.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
FlatImage.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
ImageData.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
ImageDataFormat.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
ImageLoadState.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
NullImage.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
PatchNames.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
PK3Reader.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
Playpal.cs fixed crash when no palette could be found (a 50% gray-only palette is now used instead of null) 2007-12-26 01:14:31 +00:00
PreviewManager.cs - disabled atlas system for texture previews (appeared to be slower than separate images) 2008-10-01 18:19:53 +00:00
ResourceImage.cs - added button to switch monsters on/off for testing (adds -nomonsters to parameters) 2008-09-26 05:53:34 +00:00
SimpleTextureImage.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
SpriteImage.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
TextureImage.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
TexturePatch.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
WADReader.cs - "save into" implemented (really just a modified copy of "save as", needs testing) 2008-05-22 12:03:33 +00:00