UltimateZoneBuilder/Source/Core/Controls/Scripting
MaxED a31c6b6652 Fixed, Script Editor: resources navigator was always loading the first WAD lump with matching name when trying to open any of several WAD lumps with matching names.
Reverted, Visual mode: looks like all additional cases of displaying sky hack added in r2755 were actually undefined engine behaviors, not the "proper" shy hack... Reverted implementation to the wiki definition of the sky hack.
2016-11-30 20:12:32 +00:00
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ScriptDocumentTab.cs Added, Script Editor: unreferenced ACS files are now shown in the Resources list. 2016-11-24 21:09:24 +00:00
ScriptEditorControl.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptEditorControl.Designer.cs Added script editor configurations for the most of ZDoom text lumps. 2016-11-04 09:48:51 +00:00
ScriptEditorControl.resx Added script editor configurations for the most of ZDoom text lumps. 2016-11-04 09:48:51 +00:00
ScriptEditorPanel.cs Fixed, Script Editor: resources navigator was always loading the first WAD lump with matching name when trying to open any of several WAD lumps with matching names. 2016-11-30 20:12:32 +00:00
ScriptEditorPanel.Designer.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptEditorPanel.resx Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptEditorPreviewControl.cs Added script editor configurations for the most of ZDoom text lumps. 2016-11-04 09:48:51 +00:00
ScriptEditorPreviewControl.Designer.cs Added script editor configurations for the most of ZDoom text lumps. 2016-11-04 09:48:51 +00:00
ScriptEditorPreviewControl.resx Added script editor configurations for the most of ZDoom text lumps. 2016-11-04 09:48:51 +00:00
ScriptFileDocumentTab.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptIconsManager.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptLumpDocumentTab.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptResourceDocumentTab.cs Fixed, Script Editor: resources navigator was always loading the first WAD lump with matching name when trying to open any of several WAD lumps with matching names. 2016-11-30 20:12:32 +00:00
ScriptResourcesControl.cs Updated, Visual mode: some cases when the sky hack must be applied were not handled. 2016-11-28 20:01:47 +00:00
ScriptResourcesControl.designer.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptResourcesControl.resx Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00