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UltimateZoneBuilder/Source/Core/Resources
MaxED 59c4a75b11 Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
Added "doomthingrotationangles" Game Configuration property. When enabled, editor actions related to changing thing angle will snap the resulting angle to 45 degree increments. This property is set to true for vanilla game configurations.
Fixed a crash when changing game configuration from one without Thing actions support to one with them while in Things mode.
Fixed, cosmetic, DB2 bug: current editing mode button was deselected after reloading resources.
Updated documentation ("Game Configuration - Basic Settings" page).
2016-06-15 22:02:51 +00:00
..
About.png
Actions.cfg
Add.png Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Angle.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
Angle1.png Added: angle selector button used in arguments custom fields controls now shows angle value. 2016-05-16 13:04:31 +00:00
Angle2.png Added: angle selector button used in arguments custom fields controls now shows angle value. 2016-05-16 13:04:31 +00:00
Angle3.png
Angle4.png Added: angle selector button used in arguments custom fields controls now shows angle value. 2016-05-16 13:04:31 +00:00
Angle5.png Added: angle selector button used in arguments custom fields controls now shows angle value. 2016-05-16 13:04:31 +00:00
Angle6.png Added: angle selector button used in arguments custom fields controls now shows angle value. 2016-05-16 13:04:31 +00:00
Angle7.png
ArchiveImage.png GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
ArrowDown.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
ArrowUp.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Black.png
Brightness.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Builder16.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Check.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Clear.png Internal: added a debug console. 2014-11-13 09:43:39 +00:00
ClearTextures.png Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
CLogo.png
Close.png
Collapse.png
ColorPick.png
Comment.png
CommentInfo.png UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms. 2015-07-14 23:34:31 +00:00
CommentProblem.png
CommentQuestion.png UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms. 2015-07-14 23:34:31 +00:00
CommentRegular.png
CommentSmile.png UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms. 2015-07-14 23:34:31 +00:00
Configuration.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Copy.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Crosshair.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
CrosshairBusy.png
Cursor.png Cursor is now drawn on screenshots. 2014-01-17 14:41:38 +00:00
Cut.png
DB2.ico @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
display2d.fx Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting. 2013-12-23 09:51:52 +00:00
DockerCollapse.png
DockerExpand.png
ErrorLarge.png Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
Expand.png Changed long texture names handling. Texture names conversion is no longer required. 2014-12-03 09:06:05 +00:00
Failed.png
Filter.png
FixedThingsScale.png
fog.png
Folder.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FolderExplore.png
FolderImage.png
fx.png GZDoomBuilder 1.06: 2012-05-20 00:56:59 +00:00
Grid2.png
Grid2_arrowup.png
Grid4.png
GridDecrease.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
GridDynamic.png Classic modes: added "Dynamic grid size" option (available in the View menu and on the main toolbar). When enabled, grid size will be automatically adjusted based on current zoom level. 2015-08-20 14:09:28 +00:00
GridIncrease.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Group.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
GroupAdd.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
GroupRemove.png
GZDB2.ico Fixed: some controls had inconsistent auto-scaling mode. 2014-12-24 18:32:24 +00:00
GZDB_Logo_small.png Fixed an error when a setting in configuration is outside of PreferencesForm's slider range. 2012-07-17 22:51:55 +00:00
Help.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Hourglass.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Hourglass3D.png Fixed: looks like manually disposing the brush in ColoredComboBox.OnDrawItem() can cause crashes... 2015-05-29 19:31:16 +00:00
ImageStack.png Linedef Edit Form, Sector Edit Form: when several map elements with different textures are selected, the "texture stack" icon is shown in the texture selectors instead of the "missing texture" icon. 2014-03-05 09:21:28 +00:00
InfoLine.png
InfoPanelCollapse.png
InfoPanelExpand.png High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings. 2015-01-09 08:11:42 +00:00
Keyboard.png
KnownTextureSet.png
Lexers.cfg Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well. 2016-02-06 21:23:43 +00:00
Light.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Light_animate.png General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs. 2014-10-20 12:16:51 +00:00
Lightbulb.png Sectors mode: optimized rectangular selection logic. 2013-12-10 12:19:27 +00:00
LightDisabled.png
LinedefColorPresets.png
Link.png
List.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
List_Images.png
Marine.png Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
MCrash.png Replaced Unhandled exception dialog with custom one 2013-08-29 10:05:50 +00:00
MergeGeo.png Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
MergeGeoClassic.png Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
mergegeometry.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
mergegeometry2.png
MergeGeoRemoveLines.png
MissingSky3D.png Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported. 2016-01-11 13:00:52 +00:00
MissingTexture.png Missing and Unknown textures were incorrectly scaled in classic modes. 2014-01-20 08:47:49 +00:00
MissingTexture3D.png
MissingThing.png Fixed: regular and block comment parsing was broken in TEXTMAP parser. 2014-10-21 13:35:44 +00:00
MixedThings.png
MLogo.png
Model.png
Model_selected.png 2012-04-17 19:13:47 +00:00
ModelDisabled.png General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs. 2014-10-20 12:16:51 +00:00
ModelFiltered.png
Monster2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Monster3.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NewMap.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NewMap2.png
NewScript.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Nothing.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
OpenMap.png
OpenScript.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Paste.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
PasteSpecial.png
Pin.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Prefab.png
Prefab2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Preferences.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Properties.png
PuzzlePiece.png
Question.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Redo.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Reload.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Replace.png
Reset.png
SaveAll.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SaveMap.png
SaveScript.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Screenshot.png Game configurations, UDMF: added "midtex3dimpassible" linedef flag. 2014-10-28 09:31:37 +00:00
ScreenshotActiveWindow.png Game configurations, UDMF: added "midtex3dimpassible" linedef flag. 2014-10-28 09:31:37 +00:00
Script2.png
ScriptCompile.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptConstant.png
ScriptConstant.xpm @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptError.png
ScriptError.xpm @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptHelp.png Added keyword help for some script types in the script editor 2009-05-10 17:02:47 +00:00
ScriptKeyword.png Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed. 2016-01-27 14:08:15 +00:00
ScriptKeyword.xpm
ScriptPalette.png
ScriptProperty.png Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well. 2016-02-06 21:23:43 +00:00
ScriptSnippet.png Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed. 2016-01-27 14:08:15 +00:00
ScriptSnippet.xpm
Search.png Script Editor: added "Find and Replace" toolbar button. 2014-03-03 11:45:03 +00:00
SearchClear.png Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category) 2012-09-07 14:04:32 +00:00
SearchMatch.png Script Editor: added Quick Search panel. 2014-12-10 13:15:23 +00:00
SearchMatchCase.png
SearchNext.png Script Editor: added Quick Search panel. 2014-12-10 13:15:23 +00:00
SearchPrev.png Script Editor: added Quick Search panel. 2014-12-10 13:15:23 +00:00
Sky.png Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported. 2016-01-11 13:00:52 +00:00
SkySphere.md3
SlimDX_small.png
SnapVerts.png Changed, "Snap selected map elements to grid" action: the action now works on any selected map element type. 2015-01-10 23:12:19 +00:00
Splash3_small.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Splash3_trans.png
SplitSectors.png
Status0.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Status1.png
Status2.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Status10.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Status11.png
Status12.png
TagStatistics.png
Test.png
Text.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
TextIndent.png Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed. 2016-01-27 14:08:15 +00:00
TextUnindent.png Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed. 2016-01-27 14:08:15 +00:00
TextWhitespace.png Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed. 2016-01-27 14:08:15 +00:00
things2d.fx Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
ThingStatistics.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
ThingTexture2D.png
treeview.png
UDMF.cfg
UDMF_UI.cfg Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
Undo.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
UnknownImage.png Missing and Unknown textures were incorrectly scaled in classic modes. 2014-01-20 08:47:49 +00:00
UnknownTexture3D.png Selected things are now dragged while dragging vertices, linedefs and sectors. 2014-01-13 08:06:56 +00:00
UnknownThing.png
Unlink.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Unpin.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Update.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
ViewBrightness.png
ViewNormal.png
ViewTextureCeiling.png
ViewTextureFloor.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualVertices.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Warning.png
WarningLarge.png Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
WarningOff.png
White.png
WordWrap.png Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed. 2016-01-27 14:08:15 +00:00
world3d.fx Fixed, Things mode: Undo for things cloning by Shift-dragging them was created incorrectly (cloned things were moved to their initial position, but not removed). 2016-02-02 21:07:15 +00:00
Zoom.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Zoom_arrowup.png