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31 lines
701 B
C#
31 lines
701 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using SlimDX;
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using SlimDX.Direct3D9;
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using ColladaDotNet.Pipeline.MD3;
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namespace CodeImp.DoomBuilder.GZBuilder.Data
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{
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public class ModelDefEntry
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{
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public string Name;
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public string Path;
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public List<string> ModelNames;
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public List<string> TextureNames;
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public GZModel Model;
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public Vector3 Scale;
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public float zOffset;
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public ModelDefEntry() {
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Scale = new Vector3(1, 1, 1);
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zOffset = 0;
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ModelNames = new List<string>();
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TextureNames = new List<string>();
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}
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}
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}
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