mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
139c297161
Fixed, General interface, cosmetic: in some cases the warnings label was disabled in a flashing state (e.g. with red background). Internal: moved some older GZDB actions form GZGeneral to MapManager. They can no longer be toggled when no map is loaded (which is probably for the best). Updated ZDoom_ACS.cfg. Updated ZDoom_DECORATE.cfg.
215 lines
6.3 KiB
C#
215 lines
6.3 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using CodeImp.DoomBuilder.Geometry;
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using System.IO;
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#endregion
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namespace CodeImp.DoomBuilder.IO
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{
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internal sealed class DeserializerStream : IReadWriteStream, IDisposable
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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private Stream stream;
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private readonly BinaryReader reader;
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private string[] stringstable;
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private int stringtablepos;
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private bool isdisposed; //mxd
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#endregion
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#region ================== Properties
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public bool IsWriting { get { return false; } }
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public int EndPosition { get { return stringtablepos; } }
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public DeserializerStream(Stream stream)
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{
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// Initialize
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this.stream = stream;
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this.reader = new BinaryReader(stream);
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}
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//mxd
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public void Dispose()
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{
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// Not already disposed?
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if(!isdisposed)
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{
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if(reader != null) reader.Close();
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if(stream != null)
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{
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stream.Dispose();
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stream = null;
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}
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isdisposed = true;
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}
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}
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#endregion
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#region ================== Methods
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// Management
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public void Begin()
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{
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// First 4 bytes are reserved for the offset of the strings table
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stringtablepos = reader.ReadInt32();
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stream.Seek(stringtablepos, SeekOrigin.Begin);
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// Read the strings
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List<string> strings = new List<string>();
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while(stream.Position < (int)stream.Length)
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strings.Add(reader.ReadString());
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stringstable = strings.ToArray();
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// Back to start
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stream.Seek(4, SeekOrigin.Begin);
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}
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public void End()
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{
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}
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// Bidirectional
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public void rwInt(ref int v) { v = reader.ReadInt32(); }
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public void rwByte(ref byte v) { v = reader.ReadByte(); }
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public void rwShort(ref short v) { v = reader.ReadInt16(); }
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public void rwString(ref string v)
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{
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ushort index = reader.ReadUInt16();
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v = stringstable[index];
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}
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public void rwLong(ref long v) { v = reader.ReadInt64(); }
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public void rwUInt(ref uint v) { v = reader.ReadUInt32(); }
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public void rwUShort(ref ushort v) { v = reader.ReadUInt16(); }
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public void rwULong(ref ulong v) { v = reader.ReadUInt64(); }
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public void rwFloat(ref float v) { v = reader.ReadSingle(); }
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public void rwBool(ref bool v) { v = reader.ReadBoolean(); }
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public void rwVector2D(ref Vector2D v)
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{
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v.x = reader.ReadSingle();
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v.y = reader.ReadSingle();
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}
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public void rwVector3D(ref Vector3D v)
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{
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v.x = reader.ReadSingle();
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v.y = reader.ReadSingle();
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v.z = reader.ReadSingle();
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}
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// Write-only is not supported
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public void wInt(int v) { General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support."); }
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public void wByte(byte v) { General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support."); }
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public void wShort(short v) { General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support."); }
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public void wString(string v) { General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support."); }
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public void wLong(long v) { General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support."); }
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public void wUInt(uint v) { General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support."); }
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public void wUShort(ushort v) { General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support."); }
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public void wULong(ulong v) { General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support."); }
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public void wFloat(float v) { General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support."); }
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public void wBool(bool v) { General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support."); }
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public void wVector2D(Vector2D v)
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{
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General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support.");
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}
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public void wVector3D(Vector3D v)
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{
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General.Fail("Write-only is not supported on deserialization stream. Consider passing the element by reference for bidirectional support.");
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}
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// Read-only
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public void rInt(out int v) { v = reader.ReadInt32(); }
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public void rByte(out byte v) { v = reader.ReadByte(); }
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public void rShort(out short v) { v = reader.ReadInt16(); }
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public void rString(out string v)
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{
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ushort index = reader.ReadUInt16();
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v = stringstable[index];
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}
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public void rLong(out long v) { v = reader.ReadInt64(); }
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public void rUInt(out uint v) { v = reader.ReadUInt32(); }
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public void rUShort(out ushort v) { v = reader.ReadUInt16(); }
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public void rULong(out ulong v) { v = reader.ReadUInt64(); }
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public void rFloat(out float v) { v = reader.ReadSingle(); }
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public void rBool(out bool v) { v = reader.ReadBoolean(); }
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public void rVector2D(out Vector2D v)
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{
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v = new Vector2D();
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v.x = reader.ReadSingle();
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v.y = reader.ReadSingle();
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}
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public void rVector3D(out Vector3D v)
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{
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v = new Vector3D();
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v.x = reader.ReadSingle();
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v.y = reader.ReadSingle();
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v.z = reader.ReadSingle();
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}
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#endregion
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}
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}
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