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stjr
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UltimateZoneBuilder
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UltimateZoneBuilder
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Core
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GZBuilder
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MaxED
437fe9ce86
Updated, GLDEFS parser: updated glowing texture parsing logic to better match GZDoom logic.
...
Removed, GLDEFS parser: removed GLOOME glow definitions support code.
2016-11-09 10:07:21 +00:00
..
Data
Updated, GLDEFS parser: updated glowing texture parsing logic to better match GZDoom logic.
2016-11-09 10:07:21 +00:00
md3
Changed: optimized generated voxel mesh size. Pro: they occupy ~50% less memory. Con: voxel loading takes ~30% more time.
2016-07-18 23:41:02 +00:00
GZGeneral.cs
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00