mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-18 16:10:58 +00:00
a852719062
Changed: multi-part sectors are now better preserved after drawing new lines. Changed, TEXTURES parser: patch loading errors are now ignored for textures with "NullTexture" option. Changed, Game configurations: changed default door action arguments to better match vanilla ones. Fixed, Actions: in some cases keyboard shortcuts involving Ctrl/Alt/Shift modifier keys were displayed incorrectly. Fixed(?): probably fixed inability to save map wad in Slade 3. Updated ZDoom_ACS.cfg. Updated ZDoom_DECORATE.cfg. Updated ZDoom ACC.
2207 lines
26 KiB
INI
2207 lines
26 KiB
INI
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misc
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{
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0
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{
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title = "None";
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}
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}
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polyobj
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{
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title = "Polyobjects";
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1
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{
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title = "Polyobject Start Line";
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id = "Polyobj_StartLine";
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requiresactivation = false;
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Mirror Polyobject Number";
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type = 25;
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}
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arg2
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{
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title = "Sound Number";
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}
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}
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2
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{
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title = "Polyobject Rotate Left";
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id = "Polyobj_RotateLeft";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Rotation Speed";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Target Angle";
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type = 11;
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enum = "polyobj_angles";
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}
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}
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3
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{
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title = "Polyobject Rotate Right";
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id = "Polyobj_RotateRight";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Rotation Speed";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Target Angle";
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type = 11;
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enum = "polyobj_angles";
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}
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}
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4
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{
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title = "Polyobject Move";
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id = "Polyobj_Move";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Movement Angle";
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type = 22;
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}
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arg3
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{
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title = "Movement Distance";
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default = 64;
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}
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}
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5
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{
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title = "Polyobject Explicit Line";
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id = "Polyobj_ExplicitLine";
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requiresactivation = false;
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Rendering order";
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}
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arg2
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{
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title = "Mirror Polyobject Number";
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type = 25;
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}
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arg3
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{
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title = "Sound Number";
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}
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}
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6
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{
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title = "Polyobject Move (* 8)";
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id = "Polyobj_MoveTimes8";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Movement Angle";
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type = 22;
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}
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arg3
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{
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title = "Movement Dist. * 8";
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default = 8;
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}
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}
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7
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{
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title = "Polyobject Door Swing";
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id = "Polyobj_DoorSwing";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "polyobj_speeds";
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default = 16;
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}
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arg2
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{
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title = "Movement Angle";
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type = 22;
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}
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arg3
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{
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title = "Delay (tics)";
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type = 11;
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enum = "delay_tics";
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default = 105;
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}
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}
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8
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{
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title = "Polyobject Door Slide";
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id = "Polyobj_DoorSlide";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Movement Angle";
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type = 22;
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}
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arg3
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{
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title = "Movement Distance";
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default = 64;
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}
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arg4
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{
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title = "Delay";
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type = 11;
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enum = "delay_tics";
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default = 105;
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}
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}
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90
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{
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title = "Polyobject Rotate Left (override)";
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id = "Polyobj_OR_RotateLeft";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Rotation Speed";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Target Angle";
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type = 11;
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enum = "polyobj_angles";
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}
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}
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91
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{
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title = "Polyobject Rotate Right (override)";
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id = "Polyobj_OR_RotateRight";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Rotation Speed";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Target Angle";
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type = 11;
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enum = "polyobj_angles";
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}
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}
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92
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{
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title = "Polyobject Move (override)";
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id = "Polyobj_OR_Move";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Movement Angle";
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type = 22;
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}
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arg3
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{
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title = "Movement Distance";
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default = 64;
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}
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}
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93
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{
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title = "Polyobject Move (8mu, override)";
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id = "Polyobj_OR_MoveTimes8";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Movement Angle";
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type = 22;
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}
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arg3
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{
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title = "Movement Distance * 8";
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default = 8;
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}
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}
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}
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line
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{
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title = "Line";
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121
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{
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title = "Line Identification";
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id = "Line_SetIdentification";
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arg0
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{
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title = "Line ID";
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}
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}
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}
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door
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{
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title = "Door";
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10
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{
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title = "Door Close";
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id = "Door_Close";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "door_speeds";
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default = 16;
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}
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arg2
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{
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title = "Light Tag";
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type = 13;
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}
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}
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11
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{
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title = "Door Open";
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id = "Door_Open";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "door_speeds";
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default = 16;
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}
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arg2
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{
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title = "Light Tag";
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type = 13;
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}
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}
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12
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{
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title = "Door Raise";
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id = "Door_Raise";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
|
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title = "Movement Speed";
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type = 11;
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enum = "door_speeds";
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default = 16;
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}
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arg2
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{
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title = "Close Delay";
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type = 11;
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enum = "reset_tics";
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default = 150;
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}
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arg3
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{
|
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title = "Light Tag";
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type = 13;
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}
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}
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13
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{
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title = "Door Locked Raise";
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id = "Door_LockedRaise";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "door_speeds";
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default = 16;
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}
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arg2
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{
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title = "Close Delay";
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type = 11;
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enum = "reset_tics";
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default = 150;
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}
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arg3
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{
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title = "Key Number";
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type = 11;
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enum = "keys";
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}
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arg4
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{
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title = "Light Tag";
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type = 13;
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}
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}
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}
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floor
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{
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title = "Floor";
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20
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{
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title = "Floor Lower by Value";
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id = "Floor_LowerByValue";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "flat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Lower by";
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}
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}
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21
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{
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title = "Floor Lower to Lowest Floor";
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id = "Floor_LowerToLowest";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "flat_speeds";
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default = 16;
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}
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}
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22
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{
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title = "Floor Lower to Nearest Floor";
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id = "Floor_LowerToNearest";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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|
{
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title = "Movement Speed";
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type = 11;
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enum = "flat_speeds";
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default = 16;
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}
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|
}
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|
|
23
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{
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title = "Floor Raise by Value";
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id = "Floor_RaiseByValue";
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arg0
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{
|
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title = "Sector Tag";
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type = 13;
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}
|
|
|
|
arg1
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|
{
|
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title = "Movement Speed";
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|
type = 11;
|
|
enum = "flat_speeds";
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default = 16;
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}
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|
|
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arg2
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{
|
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title = "Raise by";
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|
}
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}
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|
|
|
24
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{
|
|
title = "Floor Raise to Highest Floor";
|
|
id = "Floor_RaiseToHighest";
|
|
|
|
arg0
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|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
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|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "flat_speeds";
|
|
default = 16;
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|
}
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|
}
|
|
|
|
25
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{
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title = "Floor Raise to Nearest Floor";
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id = "Floor_RaiseToNearest";
|
|
|
|
arg0
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|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
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|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "flat_speeds";
|
|
default = 16;
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|
}
|
|
}
|
|
|
|
28
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{
|
|
title = "Floor Crusher Start";
|
|
id = "Floor_RaiseAndCrush";
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|
|
|
arg0
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|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
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|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "flat_speeds";
|
|
default = 16;
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|
}
|
|
|
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arg2
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{
|
|
title = "Crush Damage";
|
|
default = 100;
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|
}
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|
}
|
|
|
|
35
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|
{
|
|
title = "Floor Raise by Value * 8";
|
|
id = "Floor_RaiseByValueTimes8";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "flat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
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|
{
|
|
title = "Raise by (* 8)";
|
|
}
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}
|
|
|
|
36
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|
{
|
|
title = "Floor Lower by Value * 8";
|
|
id = "Floor_LowerByValueTimes8";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "flat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
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|
{
|
|
title = "Lower by (* 8)";
|
|
}
|
|
}
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|
|
|
46
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|
{
|
|
title = "Floor Crusher Stop";
|
|
id = "Floor_CrushStop";
|
|
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|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
|
|
66
|
|
{
|
|
title = "Floor Lower Instantly by Value * 8";
|
|
id = "Floor_LowerInstant";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Lower by (* 8)";
|
|
}
|
|
}
|
|
|
|
67
|
|
{
|
|
title = "Floor Raise Instantly by Value * 8";
|
|
id = "Floor_RaiseInstant";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Raise by (* 8)";
|
|
}
|
|
}
|
|
|
|
68
|
|
{
|
|
title = "Floor Move to Value * 8";
|
|
id = "Floor_MoveToValueTimes8";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "flat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Target Height * 8";
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Negative Height";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
|
|
95
|
|
{
|
|
title = "Floor and Ceiling Lower by Value";
|
|
id = "FloorAndCeiling_LowerByValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "flat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Lower by";
|
|
}
|
|
}
|
|
|
|
96
|
|
{
|
|
title = "Floor and Ceiling Raise by Value";
|
|
id = "FloorAndCeiling_RaiseByValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "flat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Raise by";
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
stairs
|
|
{
|
|
title = "Stairs";
|
|
|
|
26
|
|
{
|
|
title = "Stairs Build Down";
|
|
id = "Stairs_BuildDown";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 4;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Step Height";
|
|
default = 16;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Build Step Delay";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
|
|
|
|
27
|
|
{
|
|
title = "Stairs Build Up";
|
|
id = "Stairs_BuildUp";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 4;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Step Height";
|
|
default = 16;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Build Step Delay";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
|
|
|
|
31
|
|
{
|
|
title = "Stairs Build Down (sync)";
|
|
id = "Stairs_BuildDownSync";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 4;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Step Height";
|
|
default = 16;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
|
|
|
|
32
|
|
{
|
|
title = "Stairs Build Up (sync)";
|
|
id = "Stairs_BuildUpSync";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 4;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Step Height";
|
|
default = 16;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
pillar
|
|
{
|
|
title = "Pillar";
|
|
|
|
29
|
|
{
|
|
title = "Pillar Build";
|
|
id = "Pillar_Build";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Target Height (rel.)";
|
|
}
|
|
}
|
|
|
|
30
|
|
{
|
|
title = "Pillar Open";
|
|
id = "Pillar_Open";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Lower Floor by";
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Raise Ceiling by";
|
|
}
|
|
}
|
|
|
|
94
|
|
{
|
|
title = "Pillar Build and Crush";
|
|
id = "Pillar_BuildAndCrush";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Movement Amount";
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
ceiling
|
|
{
|
|
title = "Ceiling";
|
|
|
|
40
|
|
{
|
|
title = "Ceiling Lower by Value";
|
|
id = "Ceiling_LowerByValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Lower by";
|
|
default = 64;
|
|
}
|
|
}
|
|
|
|
41
|
|
{
|
|
title = "Ceiling Raise by Value";
|
|
id = "Ceiling_RaiseByValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Raise by";
|
|
default = 64;
|
|
}
|
|
}
|
|
|
|
42
|
|
{
|
|
title = "Ceiling Crusher Start";
|
|
id = "Ceiling_CrushAndRaise";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
}
|
|
|
|
43
|
|
{
|
|
title = "Ceiling Crush Once";
|
|
id = "Ceiling_LowerAndCrush";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
}
|
|
|
|
44
|
|
{
|
|
title = "Ceiling Crusher Stop";
|
|
id = "Ceiling_CrushStop";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
|
|
45
|
|
{
|
|
title = "Ceiling Crush Once and Open";
|
|
id = "Ceiling_CrushRaiseAndStay";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
}
|
|
|
|
69
|
|
{
|
|
title = "Ceiling Move to Value * 8";
|
|
id = "Ceiling_MoveToValueTimes8";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Target Height * 8";
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Negative Height";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
platform
|
|
{
|
|
title = "Platform";
|
|
|
|
60
|
|
{
|
|
title = "Platform Perpetual Move";
|
|
id = "Plat_PerpetualRaise";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 105;
|
|
}
|
|
}
|
|
|
|
61
|
|
{
|
|
title = "Platform Stop";
|
|
id = "Plat_Stop";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
|
|
62
|
|
{
|
|
title = "Platform Lower Wait Raise";
|
|
id = "Plat_DownWaitUpStay";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 105;
|
|
}
|
|
}
|
|
|
|
63
|
|
{
|
|
title = "Platform Lower by Value * 8";
|
|
id = "Plat_DownByValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 105;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Lower by (* 8)";
|
|
}
|
|
}
|
|
|
|
64
|
|
{
|
|
title = "Platform Raise Wait Lower";
|
|
id = "Plat_UpWaitDownStay";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 105;
|
|
}
|
|
}
|
|
|
|
65
|
|
{
|
|
title = "Platform Raise by Value * 8";
|
|
id = "Plat_UpByValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 105;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Lower by (* 8)";
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
teleport
|
|
{
|
|
title = "Teleport";
|
|
|
|
70
|
|
{
|
|
title = "Teleport";
|
|
id = "Teleport";
|
|
|
|
arg0
|
|
{
|
|
title = "Target Teleport Dest. Tag";
|
|
type = 14;
|
|
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Target Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
|
|
71
|
|
{
|
|
title = "Teleport (silent)";
|
|
id = "Teleport_NoFog";
|
|
|
|
arg0
|
|
{
|
|
title = "Target Teleport Dest. Tag";
|
|
type = 14;
|
|
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Keep Orientation";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Target Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
|
|
74
|
|
{
|
|
title = "Teleport to Map";
|
|
id = "Teleport_NewMap";
|
|
|
|
arg0
|
|
{
|
|
title = "Map Number";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Tgt Player Start Arg0";
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
thing
|
|
{
|
|
title = "Thing";
|
|
|
|
72
|
|
{
|
|
title = "Thrust Thing";
|
|
id = "ThrustThing";
|
|
|
|
arg0
|
|
{
|
|
title = "Thrust Angle";
|
|
type = 22;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Thrust Force (mu. per tic)";
|
|
}
|
|
}
|
|
|
|
73
|
|
{
|
|
title = "Damage Thing";
|
|
id = "DamageThing";
|
|
|
|
arg0
|
|
{
|
|
title = "Damage Amount";
|
|
}
|
|
}
|
|
|
|
130
|
|
{
|
|
title = "Activate Thing";
|
|
id = "Thing_Activate";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
131
|
|
{
|
|
title = "Deactivate Thing";
|
|
id = "Thing_Deactivate";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
132
|
|
{
|
|
title = "Remove Thing";
|
|
id = "Thing_Remove";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
133
|
|
{
|
|
title = "Destroy Thing";
|
|
id = "Thing_Destroy";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Extreme Death";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
}
|
|
|
|
134
|
|
{
|
|
title = "Spawn Projectile";
|
|
id = "Thing_Projectile";
|
|
|
|
arg0
|
|
{
|
|
title = "MapSpot Tag";
|
|
type = 14;
|
|
targetclasses = "MapSpot,MapSpotGravity";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Projectile Type";
|
|
type = 11;
|
|
enum = "spawn_projectile";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Movement Angle";
|
|
type = 22;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Horizontal Speed";
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Vertical Speed";
|
|
}
|
|
}
|
|
|
|
135
|
|
{
|
|
title = "Spawn Thing";
|
|
id = "Thing_Spawn";
|
|
|
|
arg0
|
|
{
|
|
title = "MapSpot Tag";
|
|
type = 14;
|
|
targetclasses = "MapSpot,MapSpotGravity";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Thing Type";
|
|
type = 11;
|
|
enum = "spawnthing";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Thing Angle";
|
|
type = 22;
|
|
}
|
|
}
|
|
|
|
136
|
|
{
|
|
title = "Spawn Projectile (gravity)";
|
|
id = "Thing_ProjectileGravity";
|
|
|
|
arg0
|
|
{
|
|
title = "MapSpot Tag";
|
|
type = 14;
|
|
targetclasses = "MapSpot,MapSpotGravity";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Projectile Type";
|
|
type = 11;
|
|
enum = "spawn_projectile";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Movement Angle";
|
|
type = 22;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Horizontal Speed";
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Vertical Speed";
|
|
}
|
|
}
|
|
|
|
137
|
|
{
|
|
title = "Spawn Thing (silent)";
|
|
id = "Thing_SpawnNoFog";
|
|
|
|
arg0
|
|
{
|
|
title = "Target MapSpot Tag";
|
|
type = 14;
|
|
targetclasses = "MapSpot,MapSpotGravity";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Thing Type";
|
|
type = 11;
|
|
enum = "spawnthing";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Thing Angle";
|
|
type = 22;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
end
|
|
{
|
|
title = "End";
|
|
|
|
75
|
|
{
|
|
title = "End Game";
|
|
id = "Teleport_EndGame";
|
|
}
|
|
}
|
|
|
|
|
|
script
|
|
{
|
|
title = "Script";
|
|
|
|
80
|
|
{
|
|
title = "Script Execute";
|
|
id = "ACS_Execute";
|
|
|
|
arg0
|
|
{
|
|
title = "Script Number";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Map Number";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Script Argument 1";
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Script Argument 2";
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Script Argument 3";
|
|
}
|
|
}
|
|
|
|
81
|
|
{
|
|
title = "Script Suspend";
|
|
id = "ACS_Suspend";
|
|
|
|
arg0
|
|
{
|
|
title = "Script Number";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Map Number";
|
|
}
|
|
}
|
|
|
|
82
|
|
{
|
|
title = "Script Terminate";
|
|
id = "ACS_Terminate";
|
|
|
|
arg0
|
|
{
|
|
title = "Script Number";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Map Number";
|
|
}
|
|
}
|
|
|
|
83
|
|
{
|
|
title = "Script Locked Execute";
|
|
id = "ACS_LockedExecute";
|
|
|
|
arg0
|
|
{
|
|
title = "Script Number";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Map Number";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Script Argument 1";
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Script Argument 2";
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Key Number";
|
|
type = 11;
|
|
enum = "keys";
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
scroll
|
|
{
|
|
title = "Scroll";
|
|
|
|
100
|
|
{
|
|
title = "Scroll Texture Left";
|
|
id = "Scroll_Texture_Left";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Scroll Speed";
|
|
type = 11;
|
|
enum = "scroll_speeds";
|
|
default = 64;
|
|
}
|
|
}
|
|
|
|
101
|
|
{
|
|
title = "Scroll Texture Right";
|
|
id = "Scroll_Texture_Right";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Scroll Speed";
|
|
type = 11;
|
|
enum = "scroll_speeds";
|
|
default = 64;
|
|
}
|
|
}
|
|
|
|
102
|
|
{
|
|
title = "Scroll Texture Up";
|
|
id = "Scroll_Texture_Up";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Scroll Speed";
|
|
type = 11;
|
|
enum = "scroll_speeds";
|
|
default = 64;
|
|
}
|
|
}
|
|
|
|
103
|
|
{
|
|
title = "Scroll Texture Down";
|
|
id = "Scroll_Texture_Down";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Scroll Speed";
|
|
type = 11;
|
|
enum = "scroll_speeds";
|
|
default = 64;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
light
|
|
{
|
|
title = "Light";
|
|
|
|
110
|
|
{
|
|
title = "Light Raise by Value";
|
|
id = "Light_RaiseByValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Raise by";
|
|
}
|
|
}
|
|
|
|
111
|
|
{
|
|
title = "Light Lower by Value";
|
|
id = "Light_LowerByValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Lower by";
|
|
}
|
|
}
|
|
|
|
112
|
|
{
|
|
title = "Light Change to Value";
|
|
id = "Light_ChangeToValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Target Brightness";
|
|
}
|
|
}
|
|
|
|
113
|
|
{
|
|
title = "Light Fade";
|
|
id = "Light_Fade";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Target Brightness";
|
|
default = 128;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Fade Duration (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 105;
|
|
}
|
|
}
|
|
|
|
114
|
|
{
|
|
title = "Light Glow";
|
|
id = "Light_Glow";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Brightest Level";
|
|
default = 255;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Darkest Level";
|
|
default = 128;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Fade Duration (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 105;
|
|
}
|
|
}
|
|
|
|
115
|
|
{
|
|
title = "Light Flicker";
|
|
id = "Light_Flicker";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Brightest Level";
|
|
default = 255;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Darkest Level";
|
|
default = 128;
|
|
}
|
|
}
|
|
|
|
116
|
|
{
|
|
title = "Light Strobe";
|
|
id = "Light_Strobe";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Brightest Level";
|
|
default = 255;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Darkest Level";
|
|
default = 128;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Brightest Duration";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Darkest Duration";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
earthquake
|
|
{
|
|
title = "Earthquake";
|
|
|
|
120
|
|
{
|
|
title = "Earthquake";
|
|
id = "Radius_Quake";
|
|
|
|
arg0
|
|
{
|
|
title = "Intensity (1-9)";
|
|
default = 2;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Duration (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 150;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Damage Radius * 64";
|
|
default = 4;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Tremor Radius * 64";
|
|
default = 4;
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Focus Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
use
|
|
{
|
|
title = "Use";
|
|
|
|
129
|
|
{
|
|
title = "Use Puzzle Item";
|
|
id = "UsePuzzleItem";
|
|
|
|
arg0
|
|
{
|
|
title = "Item Number";
|
|
type = 11;
|
|
enum = "puzzle_items";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Script Number";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Script Argument 1";
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Script Argument 2";
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Script Argument 3";
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
sector
|
|
{
|
|
title = "Sector";
|
|
|
|
140
|
|
{
|
|
title = "Sector Change Sound";
|
|
id = "Sector_ChangeSound";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Sound Number";
|
|
}
|
|
}
|
|
}
|
|
|