mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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ea57d45eb3
Probably fixed probable I/O race condition when loading images. Fixed Visual mode stuttering due to floating point precision degradation when running the editor for several days without restarting (internal timer is now reset when saving the map or creating a new one). Fixed, Nodes Viewer, cosmetic: Nodes Viewer window position was reset after pressing the "Rebuild Nodes" button. Added Eternity Game configurations by printz. Updated ZDoom_ACS.cfg (CheckClass). Updated ZDoom ACC (CheckClass).
14 lines
No EOL
262 B
INI
14 lines
No EOL
262 B
INI
gen_sectortypes
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{
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allsounds
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{
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0 = "sounds in sector are normal";
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1024 = "sounds in sector are suppressed";
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}
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movementsounds
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{
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0 = "floor/ceiling normal";
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2048 = "floor/ceiling silent";
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}
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} |